Check the balance of a feat for me

Again, let me clarify further, this feat does NOT add to the BAB of the second attack, it just adds a bonus. The bonus comes from the BAB of the first attack, but does not add directly to the BAB of any of the attacks.
 

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I still think it's sick. It gives such a huge bonus to hit, making it possible to hit monsters or enemies with Power Attack that would normally be hard to hit without PA.

I'd never allow it.
 

Pyrex said:
Here's about the closest I'd let it get in one of my games:

Combat Tactics
PreReq: BAB 6+
As a full-round action you may make a single melee attack with a +2 bonus to the attack roll. If your BAB is 11 or higher, you add +5 to your roll.

This means you only get one attack, even if you ordinarily would get 3+. A +5 bonus (or more) is *huge* and should be expensive.
<This should be moved to House Rules IMO>

I like this.

I'd go with +3/+5 rather than +2/+5.

The feat is actually weaker than people think it is. Say you need an 11 to hit with your first attack. With 2 attacks you'd expect .75 hits. With the +3 bonus you'd expect .65 hits.

If you need a 19 to hit and you get two attacks, you'd expect .15 hits. With the +3 you'd expect .25. Net effect is that it only is worth while (for the +3) if you need a 14 or better for a hit with your first attack.

Now trading off for the +5 is actually a bit better and I think helps when you need a 12 or more.

With power attack you can increase the number needed for a hit and get a bit more out of this. But at _best_ it increases your average hits by .10 (.15 if BAB +11 or more). This is a +2 or +3 attack bonus under limited situations.

I'd say make combat expertise (and a +6 BAB) a prereq and the feat is fine as +3/+5. Heck, I'm fine with +1/+3/+5 for BAB=0/BAB=6/BAB=11. You can have the +1 if you take the feat and take a full attack.

It also helps if you have some special attack that has to hit the first time (I know of no such attack, maybe attacking invisibly or something)


Mark

<edit: As originally proposed the feat is very very broken at higher levels>
 

Here's another feat from the same book, lower prereq, weaker overall...see what you all think about this one:

Attack Focus
Prereq: BAB +6

When you use the full attack action you make a single attack. You recieve +2 to this attack, +2 for every attack you gave up.

15/10/5 would become a single attack at +21.

I'm thinking of making this one require combat expertise as a prereq and go with this instead of the other feats.

What do you think?
 


Yeah, as it turns out it's pretty close to the suggestion I posted above.

The bonus definately needs to be capped though, TWF or no, +8 to one attack is a bit much.
 

Stalker0 said:
Here's another feat from the same book, lower prereq, weaker overall...see what you all think about this one:

Attack Focus
Prereq: BAB +6

When you use the full attack action you make a single attack. You recieve +2 to this attack, +2 for every attack you gave up.

15/10/5 would become a single attack at +21.

I'm thinking of making this one require combat expertise as a prereq and go with this instead of the other feats.

What do you think?
As noted, I'd go with +1 and +2 per attack given up (up to +5) but this is pretty close. It is really handy when you have a high target needed. I think as written it is a bit too much.
 

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