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<blockquote data-quote="Gerion of Mercadia" data-source="post: 3486298" data-attributes="member: 50527"><p>actually, it isn't 3d6+1 ... It is 3d6 + 1.5str ....</p><p></p><p>So putting an 18 str into those builds...</p><p></p><p>Clr 1</p><p>18 +2 Race +2 size(spell) = str22 on huge greatsword = 4d6+9 (avg23).</p><p>AB = +5 (size adjusted)</p><p>AC = -1 size</p><p></p><p>You can drop any standard CR 1 or 2 creature on a charge 50% of the time with no AoO because of your reach (don't know many size large creatures that aren't at least CR 3)</p><p>Most CR 3 creatures you can drop outright as well if you hit (and probably will with a roll of 15 or so).</p><p></p><p>Charging is a VERY powerful tactic for you in round 2 of a combat, and your 10ft reach means no AoO in most cases, not to mention your "charge path" is 5 squares wide as opposed to 3.</p><p></p><p>---------</p><p></p><p>Extrapolate 1 level and go Clr 1 BbN 1 ... this time use Cuthbert, for Str and Destruction domains.</p><p></p><p>18 +2 Race +2 size(spell) +2 Rage = Str 24 on MW huge greatsword = 4d6+10 (avg24)</p><p>AB = +9</p><p></p><p>Add Smite, throw in pwr attack just for kicks...</p><p>Your first melee Attack is near CERTAIN to fell nearly any opponent CR 4 or less.</p><p></p><p>------------</p><p></p><p>The Beatdown really "goes off" at 10th with Power B/DP/RM/Rage/Smite/Domain (RM was errataed so those bonuses are size now).</p><p></p><p></p><p>My Analysis:</p><p>Below 5th level in a game with 4d6 for stats - this thing is +1 LA.</p><p>ABOVE 5th level in a game with 4d6 for stats - it is +0 LA.</p><p></p><p>What starts to provoke the LA is the "Overzise weapon" part of powerful build.</p><p></p><p>Now - if you are running a higher power campaign - 5d6 stat style... it isn't as "powergamish".</p><p></p><p>Its worthy of a powergamer playtest. Run a 4d6 and let a player have it. If everybody has fun for the first 4 sessions and doesn't feel overshadowed, it's ok. If it starts to overshadow the other min/maxed characters, it needs a +1 LA</p></blockquote><p></p>
[QUOTE="Gerion of Mercadia, post: 3486298, member: 50527"] actually, it isn't 3d6+1 ... It is 3d6 + 1.5str .... So putting an 18 str into those builds... Clr 1 18 +2 Race +2 size(spell) = str22 on huge greatsword = 4d6+9 (avg23). AB = +5 (size adjusted) AC = -1 size You can drop any standard CR 1 or 2 creature on a charge 50% of the time with no AoO because of your reach (don't know many size large creatures that aren't at least CR 3) Most CR 3 creatures you can drop outright as well if you hit (and probably will with a roll of 15 or so). Charging is a VERY powerful tactic for you in round 2 of a combat, and your 10ft reach means no AoO in most cases, not to mention your "charge path" is 5 squares wide as opposed to 3. --------- Extrapolate 1 level and go Clr 1 BbN 1 ... this time use Cuthbert, for Str and Destruction domains. 18 +2 Race +2 size(spell) +2 Rage = Str 24 on MW huge greatsword = 4d6+10 (avg24) AB = +9 Add Smite, throw in pwr attack just for kicks... Your first melee Attack is near CERTAIN to fell nearly any opponent CR 4 or less. ------------ The Beatdown really "goes off" at 10th with Power B/DP/RM/Rage/Smite/Domain (RM was errataed so those bonuses are size now). My Analysis: Below 5th level in a game with 4d6 for stats - this thing is +1 LA. ABOVE 5th level in a game with 4d6 for stats - it is +0 LA. What starts to provoke the LA is the "Overzise weapon" part of powerful build. Now - if you are running a higher power campaign - 5d6 stat style... it isn't as "powergamish". Its worthy of a powergamer playtest. Run a 4d6 and let a player have it. If everybody has fun for the first 4 sessions and doesn't feel overshadowed, it's ok. If it starts to overshadow the other min/maxed characters, it needs a +1 LA [/QUOTE]
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