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<blockquote data-quote="Random Bystander" data-source="post: 6228634" data-attributes="member: 6702095"><p>It's good. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Possibly, by further optimization, he can keep a good (although lower) AC and To-Hit, and as you said, less special abilities on the weapons and armour, while also having the selection of wands you suggested.</p><p></p><p>Of course, the first thing to do when truly balancing D&D 3.5e would be to go through every single spell and re-write them. In the absence of a desire to complete such a monumental task, I instead will build this Fighter further.</p><p></p><p>And he'll still be killed by a Wizard in 6/1d4+1*6 seconds.</p><p></p><p>Edit: I seem to have acquired an idea.</p></blockquote><p></p>
[QUOTE="Random Bystander, post: 6228634, member: 6702095"] It's good. :) Possibly, by further optimization, he can keep a good (although lower) AC and To-Hit, and as you said, less special abilities on the weapons and armour, while also having the selection of wands you suggested. Of course, the first thing to do when truly balancing D&D 3.5e would be to go through every single spell and re-write them. In the absence of a desire to complete such a monumental task, I instead will build this Fighter further. And he'll still be killed by a Wizard in 6/1d4+1*6 seconds. Edit: I seem to have acquired an idea. [/QUOTE]
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