Chicago Gameday - Last Comments then to the Archive!

heya Mark. As per your instructions, sign me up tentatively for your morning game and breakfast.
I think the Mrs will let me out for at least the morning.
 

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Joshua Dyal said:
I'll hit the road as early as I have to, as much as it pains me to say so.

And what happened to Mike Grasso's d20 Modern game? He already agreed to GM that one, right? I thought I was already signed up for it even.

I need slot info to add it. And he has to settle on which scenario, but yeah, anyone who signed up before is certainly still in for whichever games get finalized. I'm sure he'll be along in due course to get it all settled. :)
 


Mark: can you just put down "d20 Modern" at this point? I don't know which slot I want because I haven't looked at games I might want to play at RPG.net and I'm sure I've missed a ton because I've been so busy. *sigh*

Josh et al.: do you guys have a preference on time slot for my d20 Modern game?

Mike, stressed from work
 


d20 scenario options

Here are the six options I presented for my d20 Modern game. I'm willing to run any of them, but I need to decide before the weekend so I can start writing! :)

1. Army of the Living Dead: Zombies. Ordinary folks thrown together by chance in an abandoned (farmhouse/industrial park/gym-fieldhouse). Zombies are taking over the world. One part Romero, three parts Raimi. Shake thoroughly and add lots of shotgun shells.

2. I'm Gonna Get Yo' Carwash, Mackdaddy: A tribute to 70s exploitation films of all sorts: blaxploitation (Shaft, Foxy Brown, Superfly), copsploitation (Dirty Harry movies), fu-sploitation (Bruce Lee flicks). Probably better for a Feng Shui game, but I'm willing to see how d20 Modern handles it.

3. wait... worry... who cares?: I've been working on an adaptation of the Chris Carter TV show Millennium as a d20 setting. Small group of investigators, get a sort of CoC vibe without that messy mucking about with Sanity.

4. The Suppressed Mission, Episode II: I can't stay away from the 1960s occult superspies. This would be a sequel of sorts to my adventure last time around, but maybe with totally new characters.

5. Skinny Ties and Brilliant Minds: This is a stolen idea, I will say. There was someone on these boards who was thinking about running a "modern pulp" game... a bit like Buckaroo Banzai. A bunch of guys, the best at what they do... go around, defeating evil. Set it in the 80s and you've got the perfect tribute to 80s nerd movies: Real Genius, Buckaroo Banzai, etc.

6. Your Stupid Minds.... Stupid! Stupid!: Thinking of cheesy B&W movies... an eccentric B-movie director and his crew are making one of the worst movies ever made about an alien invasion! Of course, something weeeeird happens while the director, actors, and crew are out in the woods doing their 3-day shoot. Props to Tim Burton and Johnny Depp.

I'll make the call on Friday or earlier if potential players are close to unanimous.
 

mgrasso said:
Mike, stressed from work

Sorry to hear about that but you have to see my side of this. I'm not making a list. I'm making a schedule. With a schedule, "time" is a factor. If I add your game in the wrong slot then it can cause irrevocable damage to the time continuum. I'm sure you wouldn't wish that on us, eh? ;)

(...just trying to give you a chuckle and relieve some of that stress, thereby...)

Hope things get better at work! :)
 
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Re: d20 scenario options

mgrasso said:
Here are the six options I presented for my d20 Modern game. I'm willing to run any of them, but I need to decide before the weekend so I can start writing! :)

I'd be interested in signing up for your game, and would cast my vote for options 4 or 5.

But, yeah, knowing which slot would help. :)
 

MattyHelms said:
I may end up running another Cthulhu game if there's some interest.

Thanks,
Matt
Yes, please run a Cthulhu game. I'd love to go crazy/die/etc.

I promise, no cat crap brownies if you run a CoC game. Sorry, Baron Von StarBlade.
 

Re: Chicago Gameday 02-15-03

Mark said:
Slot One - 9:30AM to 2:30PM

Game 1 - Guards! Save the King! (D&D3E/d20)
Summary - Seems like everyone wants to hurt the King. Even you aren't all that impressed with him. Unfortunately it is your job to see that he is not killed and that the potential assassins are eliminated. It's the classic DM versus the players scenario but with a twist. Instead of being allowed to blithely walk into the dangers, the dangers will be coming after you and yours. Is that a kitchen sink poised over your heads...? 10th level characters provided.
DM - Mark
Seats - 4 seats left
  • 1. Roland Delacroix
    2. Shadeus
    3.
    4.
    5. Quickbeam
    6. omokage
(No more tentative slots available)
Mark:

Please put me down for Breakfast, and your game (Guards! Save the King!) in the morning slot. I will keep my afternoon open, in hopes of a CoC game in the afternoon.

Thanks!
 

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