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Chicago Gameday: Read about what you missed
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<blockquote data-quote="JoeGKushner" data-source="post: 1634714" data-attributes="member: 1129"><p>Do we know what the physical capacity of the place is? How many tables and chairs? I'm assuming that each table is pretty much good for one GM and a her players? That way we could have a maximum # of potential slots or something along those lines in the planning phases.</p><p></p><p>And were there enough comments on the whole dual-dueling GMs and how did that work out? I heard good and bad thigns about it and was sorry to have missed it as the table filled up before I finished my breakfast. I like the idea of prizes for performance. Perhaps some other goal oriented RPGing can be done via scenarios like one of the Warhammer games as opposed to a kill 'em all style?</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 1634714, member: 1129"] Do we know what the physical capacity of the place is? How many tables and chairs? I'm assuming that each table is pretty much good for one GM and a her players? That way we could have a maximum # of potential slots or something along those lines in the planning phases. And were there enough comments on the whole dual-dueling GMs and how did that work out? I heard good and bad thigns about it and was sorry to have missed it as the table filled up before I finished my breakfast. I like the idea of prizes for performance. Perhaps some other goal oriented RPGing can be done via scenarios like one of the Warhammer games as opposed to a kill 'em all style? [/QUOTE]
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