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Chicago Gameday XV is Oct 21st: Planning thread

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Alright, it took long enough, but I think I've finally found a way to string all of the cool combats I have in mind together into some form of coherent plot...which means I have an event description. W00t!

The Unlucky Dragon
A Feng Shui Scenario for 6 imaginative players (no experience necessary)

A creaky old tour bus picking you up and getting you out of the driving rain in San Francisco's Chinatown is by far the best thing to happen to you today. To say that you've been down on your luck lately is a pretty big understatement, but perhaps a ride with the Lucky Dragon Tour Company to the driver's restaurant will bring you some luck. But why do you feel like you're being watched? What was that out of the corner of your eye? And why are so many people dressed in black today?

You aren't the only people headed for the Lucky Dragon, and it seems that there's more than meets the eye to this restaurant.


Come join the fun as a cast of six action movie stereotypes perform stunts that would make Jet Li blush in a quest to stop an evil sorceror from obtaining the final piece of a deadly artifact. Feng Shui is a rediculously simple game system, so beginners are more than welcome. Bring two differently colored six-sided dice, a pencil, and your imagination. The wilder the stunts, the more fun it is for everyone.

And remember, the worst thing that can happen to you in Feng Shui isn't death...It's looking bad.
 

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Okay, I have slightly modified my event description.

The Staff of the Seven Winds, a D&D 3.5/Arcana Evolved adventure.

You and your allies have been asked to retrieve the Staff of the Seven Winds from its resting place. In the past, your allies have helped retrieve other ancient items in your efforts to help fight a war against a red dragon and its minions. Can you recover the Staff of the Seven Winds before your enemies do so? An adventure for 11th level pre-generated characters drawn from the D&D 3.5 rules and Monte Cook's Arcana Evolved.

This event is designed for six players (with room for additional players). No prior experience with Arcana Evolved is required, just a basic knowledge of the D20 of D&D 3.0 or 3.5 rules. (Explantion of any of the rules will be provided as needed.)


Welcome to the boards, Bill and Sam!!!
 

Awesome! Thanks Trev and William. Trev, that's as perfect a Feng Shui concept as I've ever heard.

All we need now are TB's morning game, Tim's event description, and Bill o' HinterWelt's decision on what he'll be running. Oh, and my event description. :) Then we're good.

I want to open sign-up next Thursday, so please get 'em in before then.
 

BTW...

Since we usually have more people in the afternoon than the morning, I'd be happy to add a seventh event. If anyone wants to run something, or knows someone who wants to run something, post!
 


I claim thy afternoon slot in the name of Spam!

Jupiter City #5: Trick or Treat?
Mutants & Masterminds 2nd Ed, Jupiter City Saga ongoing campaign

Holy Halloween hijinks heroes! The populous of Jupiter City have been transformed into monsters! Its up to you to figure out who done it, how, and why before the city is destroyed by its fair citizens! And remember, each creature you pummel might be your neighbor!

This event is for 6 players. No experience necessary. Rules taught. Bribes accepted. Just bring a single d20 and an appetite for a heaping helping of hero action!
 



I pre-emptively call dibs on signing up for Jupiter City #5. :D


Oh, and TB...

*Opens the door for the vikings*

"Spam spam spam spam, spam spam spam spam, spam spam spam spam..."
 

Nazriel said:
Oh, and TB...

*Opens the door for the vikings*

"Spam spam spam spam, spam spam spam spam, spam spam spam spam..."
At the risk of losing some geek cred...

I didn't get this at first...so I went here to find out.

So now I know, and knowing is half the battle. GO JOE!!!
 

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Into the Woods

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