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<blockquote data-quote="Nephis" data-source="post: 9241682" data-attributes="member: 20459"><p>Here are the characters, leveled up:</p><p></p><p><strong>JENDI</strong> [SPOILER]Jendi, level 2</p><p>Half-Elf, Warlock</p><p>Eldritch Strike: Eldritch Strike Charisma</p><p>Eldritch Pact: Sorcerer-King Pact</p><p>Half-Elf Power Selection: Dilettante</p><p>Background: Blackstone (Waterdeep)</p><p>Theme: Order Adept (of the Ebony Tower)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 8, Con 14, Dex 12, Int 16, Wis 10, Cha 18.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 12, Dex 12, Int 16, Wis 10, Cha 16.</p><p></p><p></p><p>AC: 17 Fort: 13 Reflex: 15 Will: 16</p><p>HP: 31 Surges: 8 Surge Value: 7</p><p></p><p>TRAINED SKILLS</p><p>History +9, Religion +9, Intimidate +11, Diplomacy +14, Arcana +9</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +2, Bluff +6, Dungeoneering +1, Endurance +3, Heal +1, Insight +3, Nature +1, Perception +1, Stealth +2, Streetwise +5, Thievery +2, Athletics</p><p></p><p>FEATS</p><p>Level 1: Arcane Initiate</p><p>Level 2: Cunning Stalker</p><p></p><p>POWERS</p><p>Arcane Initiate: Winged Horde</p><p>Dilettante: Beguiling Strands</p><p>Order Adept: Argent Rain</p><p>Eldritch Blast: Eldritch Strike</p><p>Warlock encounter 1: Shadow Tentacles</p><p>Warlock daily 1: Star Shackles</p><p>Warlock utility 2: Ethereal Stride</p><p></p><p>ITEMS</p><p>Adventurer's Kit, Staff Implement, Potion of Healing (heroic tier), Drake trophies, Leather Armor of Dark Majesty +1[/SPOILER]</p><p></p><p></p><p><strong>MYLISTRA </strong>[SPOILER]Mylistra, level 2</p><p>Drow, Cleric</p><p>Cleric: Battle Cleric's Lore</p><p>Background: Fugitive from a Vengeful Rival (Fugitive from a Vengeful Rival Benefit)</p><p>Theme: Secret Apostate</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 8, Con 12, Dex 16, Int 11, Wis 18, Cha 14.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 12, Dex 14, Int 11, Wis 16, Cha 14.</p><p></p><p></p><p>AC: 18 Fort: 12 Reflex: 14 Will: 17</p><p>HP: 29 Surges: 8 Surge Value: 7</p><p></p><p>TRAINED SKILLS</p><p>Religion +6, Insight +10, Heal +10, Bluff +9, Stealth +12</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +4, Arcana +1, Diplomacy +3, Dungeoneering +5, Endurance +2, History +1, Intimidate +5, Nature +5, Perception +5, Streetwise +3, Thievery +4, Athletics</p><p></p><p>FEATS</p><p>Cleric: Ritual Caster</p><p>Level 1: Acolyte of the Veil</p><p>Level 2: Ki Focus Expertise</p><p></p><p>POWERS</p><p>Channel Divinity: Healer's Mercy</p><p>Channel Divinity: Favor of the Gods</p><p>Secret Apostate: Apostate's Freedom</p><p>Cleric at-will 1: Sehanine's Reprisal (Sonnlinor's Hammer)</p><p>Cleric at-will 1: Gaze of Defiance</p><p>Lolthtouched: Cloud of Darkness</p><p>Cleric encounter 1: Cause Fear</p><p>Cleric daily 1: Moment of Glory</p><p>Cleric utility 2: Shield of Faith</p><p></p><p>ITEMS</p><p>Ritual Book (2), Adventurer's Kit, Leather Armor, Dagger (2), Holy Symbol, Ki Focus, Disguise</p><p>RITUALS</p><p>Brew Potion, Comrades' Succor, Create Holy Water, Spirit Fetch [/SPOILER]</p><p></p><p></p><p><strong>NEMO </strong>[SPOILER] Nemo, level 2</p><p>Halfling, Rogue</p><p>Rogue Tactics: Artful Dodger</p><p>Rogue: Rogue Weapon Talent</p><p>Background: River Smuggler (River Smuggler Benefit)</p><p>Theme: Child of Sorrow (Son of Alagondar)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 12, Con 12, Dex 20, Int 8, Wis 10, Cha 14.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 12, Con 12, Dex 18, Int 8, Wis 10, Cha 12.</p><p></p><p></p><p>AC: 18 Fort: 12 Reflex: 18 Will: 13</p><p>HP: 29 Surges: 7 Surge Value: 7</p><p></p><p>TRAINED SKILLS</p><p>Stealth +11, Thievery +13, Bluff +8, Streetwise +9, Acrobatics +13, Athletics +8</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana, Diplomacy +3, Dungeoneering +1, Endurance +2, Heal +1, History, Insight +1, Intimidate +3, Nature +1, Perception +1, Religion</p><p></p><p>FEATS</p><p>Level 1: Cunning Stalker</p><p>Level 2: Backstabber</p><p></p><p>POWERS</p><p>Child of Sorrow (Son of Alagondar): Low Blow</p><p>Rogue at-will 1: Sly Flourish</p><p>Rogue at-will 1: Acrobatic Strike</p><p>Rogue encounter 1: Acrobat's Blade Trick</p><p>Rogue daily 1: Duelist's Prowess</p><p>Rogue utility 2: Tumble</p><p></p><p>ITEMS</p><p>Adventurer's Kit, Leather Armor, Dagger (4), Thieves' Tools, Faerie Puppet, The Raven Queen's Shroud (level 3), brass cup with jade inlay (80 gp) [/SPOILER]</p><p></p><p></p><p><strong>TORIQ </strong>[SPOILER] Toriq, level 2</p><p>Half-Orc, Warden</p><p>Guardian Might: Wildblood</p><p>Background: Forest Warden (Forest Warden Benefit)</p><p>Theme: Guardian</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 18, Con 13, Dex 13, Int 10, Wis 16, Cha 8.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 13, Dex 11, Int 10, Wis 16, Cha 8.</p><p></p><p></p><p>AC: 19 Fort: 16 Reflex: 14 Will: 15</p><p>HP: 37 Surges: 10 Surge Value: 9</p><p></p><p>TRAINED SKILLS</p><p>Nature +10, Perception +10, Endurance +6, Athletics +7, Dungeoneering +9</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics -1, Arcana +1, Bluff, Diplomacy, Heal +4, History +1, Insight +4, Intimidate +2, Religion +1, Stealth -1, Streetwise, Thievery -1</p><p></p><p>FEATS</p><p>Level 1: Warrior of the Wild</p><p>Level 2: Luck of Champions</p><p></p><p>POWERS</p><p>Guardian: Guardian's Counter</p><p>Warden at-will 1: Weight of Earth</p><p>Warden at-will 1: Thorn Strike</p><p>Warden encounter 1: Wildblood Frenzy</p><p>Warden daily 1: Form of Winter's Herald</p><p>Warden utility 2: Erupting Font</p><p></p><p>ITEMS</p><p>Adventurer's Kit, Hide Armor, Longsword, Javelin (3), Climber's Kit, Potion of Healing (heroic tier), Dryope's Crown (100 gp), Heavy Shield, Gold ring with bloodstones (100 gp) [/SPOILER]</p><p></p><p>[HR][/HR]</p><p><em>Nemo stares up at the night sky listening only vaguely to the desultory bits of conversations going on periodically between the others as they sit around the small fire and sip the tisane Myslistra has made for them. The halfling declined the need of one, just wanting to lie back and think through this day's adventures and what the following day's journey might bring. </em></p><p><em></em></p><p><em>Earlier, when he suggested returning to the surface, to where the drakes had attacked, rather than staying down there below, there was swift agreement and very little debate: apparently they all share the sense that - even though they have now removed the palpable taint - it would be lovely to breathe fresh air and see the sky. Toriq has spoken of keeping watch in pairs so that they can each be totally rested and catch their breath by morning. The halfling can tell that she would like to have a private chat with Jendi about various things that happened down below, but so far her brother has been avoiding such a conversation. </em></p></blockquote><p></p>
[QUOTE="Nephis, post: 9241682, member: 20459"] Here are the characters, leveled up: [B]JENDI[/B] [SPOILER]Jendi, level 2 Half-Elf, Warlock Eldritch Strike: Eldritch Strike Charisma Eldritch Pact: Sorcerer-King Pact Half-Elf Power Selection: Dilettante Background: Blackstone (Waterdeep) Theme: Order Adept (of the Ebony Tower) FINAL ABILITY SCORES Str 8, Con 14, Dex 12, Int 16, Wis 10, Cha 18. STARTING ABILITY SCORES Str 8, Con 12, Dex 12, Int 16, Wis 10, Cha 16. AC: 17 Fort: 13 Reflex: 15 Will: 16 HP: 31 Surges: 8 Surge Value: 7 TRAINED SKILLS History +9, Religion +9, Intimidate +11, Diplomacy +14, Arcana +9 UNTRAINED SKILLS Acrobatics +2, Bluff +6, Dungeoneering +1, Endurance +3, Heal +1, Insight +3, Nature +1, Perception +1, Stealth +2, Streetwise +5, Thievery +2, Athletics FEATS Level 1: Arcane Initiate Level 2: Cunning Stalker POWERS Arcane Initiate: Winged Horde Dilettante: Beguiling Strands Order Adept: Argent Rain Eldritch Blast: Eldritch Strike Warlock encounter 1: Shadow Tentacles Warlock daily 1: Star Shackles Warlock utility 2: Ethereal Stride ITEMS Adventurer's Kit, Staff Implement, Potion of Healing (heroic tier), Drake trophies, Leather Armor of Dark Majesty +1[/SPOILER] [B]MYLISTRA [/B][SPOILER]Mylistra, level 2 Drow, Cleric Cleric: Battle Cleric's Lore Background: Fugitive from a Vengeful Rival (Fugitive from a Vengeful Rival Benefit) Theme: Secret Apostate FINAL ABILITY SCORES Str 8, Con 12, Dex 16, Int 11, Wis 18, Cha 14. STARTING ABILITY SCORES Str 8, Con 12, Dex 14, Int 11, Wis 16, Cha 14. AC: 18 Fort: 12 Reflex: 14 Will: 17 HP: 29 Surges: 8 Surge Value: 7 TRAINED SKILLS Religion +6, Insight +10, Heal +10, Bluff +9, Stealth +12 UNTRAINED SKILLS Acrobatics +4, Arcana +1, Diplomacy +3, Dungeoneering +5, Endurance +2, History +1, Intimidate +5, Nature +5, Perception +5, Streetwise +3, Thievery +4, Athletics FEATS Cleric: Ritual Caster Level 1: Acolyte of the Veil Level 2: Ki Focus Expertise POWERS Channel Divinity: Healer's Mercy Channel Divinity: Favor of the Gods Secret Apostate: Apostate's Freedom Cleric at-will 1: Sehanine's Reprisal (Sonnlinor's Hammer) Cleric at-will 1: Gaze of Defiance Lolthtouched: Cloud of Darkness Cleric encounter 1: Cause Fear Cleric daily 1: Moment of Glory Cleric utility 2: Shield of Faith ITEMS Ritual Book (2), Adventurer's Kit, Leather Armor, Dagger (2), Holy Symbol, Ki Focus, Disguise RITUALS Brew Potion, Comrades' Succor, Create Holy Water, Spirit Fetch [/SPOILER] [B]NEMO [/B][SPOILER] Nemo, level 2 Halfling, Rogue Rogue Tactics: Artful Dodger Rogue: Rogue Weapon Talent Background: River Smuggler (River Smuggler Benefit) Theme: Child of Sorrow (Son of Alagondar) FINAL ABILITY SCORES Str 12, Con 12, Dex 20, Int 8, Wis 10, Cha 14. STARTING ABILITY SCORES Str 12, Con 12, Dex 18, Int 8, Wis 10, Cha 12. AC: 18 Fort: 12 Reflex: 18 Will: 13 HP: 29 Surges: 7 Surge Value: 7 TRAINED SKILLS Stealth +11, Thievery +13, Bluff +8, Streetwise +9, Acrobatics +13, Athletics +8 UNTRAINED SKILLS Arcana, Diplomacy +3, Dungeoneering +1, Endurance +2, Heal +1, History, Insight +1, Intimidate +3, Nature +1, Perception +1, Religion FEATS Level 1: Cunning Stalker Level 2: Backstabber POWERS Child of Sorrow (Son of Alagondar): Low Blow Rogue at-will 1: Sly Flourish Rogue at-will 1: Acrobatic Strike Rogue encounter 1: Acrobat's Blade Trick Rogue daily 1: Duelist's Prowess Rogue utility 2: Tumble ITEMS Adventurer's Kit, Leather Armor, Dagger (4), Thieves' Tools, Faerie Puppet, The Raven Queen's Shroud (level 3), brass cup with jade inlay (80 gp) [/SPOILER] [B]TORIQ [/B][SPOILER] Toriq, level 2 Half-Orc, Warden Guardian Might: Wildblood Background: Forest Warden (Forest Warden Benefit) Theme: Guardian FINAL ABILITY SCORES Str 18, Con 13, Dex 13, Int 10, Wis 16, Cha 8. STARTING ABILITY SCORES Str 16, Con 13, Dex 11, Int 10, Wis 16, Cha 8. AC: 19 Fort: 16 Reflex: 14 Will: 15 HP: 37 Surges: 10 Surge Value: 9 TRAINED SKILLS Nature +10, Perception +10, Endurance +6, Athletics +7, Dungeoneering +9 UNTRAINED SKILLS Acrobatics -1, Arcana +1, Bluff, Diplomacy, Heal +4, History +1, Insight +4, Intimidate +2, Religion +1, Stealth -1, Streetwise, Thievery -1 FEATS Level 1: Warrior of the Wild Level 2: Luck of Champions POWERS Guardian: Guardian's Counter Warden at-will 1: Weight of Earth Warden at-will 1: Thorn Strike Warden encounter 1: Wildblood Frenzy Warden daily 1: Form of Winter's Herald Warden utility 2: Erupting Font ITEMS Adventurer's Kit, Hide Armor, Longsword, Javelin (3), Climber's Kit, Potion of Healing (heroic tier), Dryope's Crown (100 gp), Heavy Shield, Gold ring with bloodstones (100 gp) [/SPOILER] [HR][/HR] [I]Nemo stares up at the night sky listening only vaguely to the desultory bits of conversations going on periodically between the others as they sit around the small fire and sip the tisane Myslistra has made for them. The halfling declined the need of one, just wanting to lie back and think through this day's adventures and what the following day's journey might bring. Earlier, when he suggested returning to the surface, to where the drakes had attacked, rather than staying down there below, there was swift agreement and very little debate: apparently they all share the sense that - even though they have now removed the palpable taint - it would be lovely to breathe fresh air and see the sky. Toriq has spoken of keeping watch in pairs so that they can each be totally rested and catch their breath by morning. The halfling can tell that she would like to have a private chat with Jendi about various things that happened down below, but so far her brother has been avoiding such a conversation. [/I] [/QUOTE]
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