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<blockquote data-quote="mfloyd3" data-source="post: 6700289" data-attributes="member: 23867"><p>Larissa nods at the wizard's analysis. <span style="color: #808080">"It would be wise to check with the priests,"</span> she notes. <span style="color: #808080">"I can make inquiries there. But who are these recruits that make their way to the Children of the Mud? The guard must know the names of some, if only because they will have gone missing. Perhaps one of us should speak to the Whitecloaks, and if names are found, they could speak to families? At the very least, we could find out the sort of person they recruit. That might give us some clue toward finding them."</span></p><p></p><p><a href="http://livingpf.wikia.com/wiki/Special:NewFiles?image=Larissa-JPG" target="_blank"><img src="http://images4.wikia.nocookie.net/livingpf/images/8/82/Larissa.JPG" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[sblock=Larissa stat block]</p><p><a href="http://livingpf.wikia.com/wiki/Larissa_Kondred(mfloyd3)" target="_blank">Larissa</a></p><p>Initiative: +0</p><p>AC: 22 (22 flat-footed, 11 Touch)</p><p>HP: 93 Current: 93</p><p>CMB: +11 CMD: 22</p><p>Fort: +11 Reflex: +3 Will: +10 (currently wearing Cloak of Protection)</p><p>PER Roll: +3</p><p>Move: 30’ (w/boots of Striding & Springing)</p><p>Current Weapon in Hand: Greatsword</p><p></p><p>Weapons:</p><p> +2 Greatsword Attack: +14/+9 = [BAB(6/1) + STR(4) + WF(1) + Magic(2)]</p><p> Damage: 2d6+8, Crit: 19-20/x2, </p><p> Special: pommel is hollow, contains scripture</p><p>Pow Att w/+2 Greatsword Attack: +12/+7 = [BAB(6/1) + STR(4) + WF(1) + Magic(2) +PA(-2)]</p><p> Damage: 2d6+14, Crit: 19-20/x2,</p><p></p><p></p><p> </p><p></p><p>Spells prepared:</p><p>0 Level (4) Level 01 (5+1) Level 02 (4+1) </p><p>* Detect Magic * Bless * Shatter </p><p>* Read Magic * Protection from Evil * Resist Energy</p><p>* Light * Detect Evil * Grace</p><p>* Guidance * Obscuring Mist * *unassigned </p><p> * *unassigned * D: Spiritual Weapon</p><p> * D: Shield of Faith</p><p></p><p></p><p>Level 03 (4+1) Level 04 (2+1) </p><p> </p><p>* Summon Monster III * Summon Monster IV</p><p>* Magic Circle Against * Divine Power</p><p> Evil * D: Holy Smite</p><p>* Dispel Magic </p><p>* Searing Light</p><p>* D: Heroism</p><p></p><p></p><p> </p><p> Channeling at current level: Channel 4d6, </p><p> DC 18 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for </p><p> Undead to Save.</p><p></p><p></p><p></p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="mfloyd3, post: 6700289, member: 23867"] Larissa nods at the wizard's analysis. [COLOR="#808080"]"It would be wise to check with the priests,"[/COLOR] she notes. [COLOR="#808080"]"I can make inquiries there. But who are these recruits that make their way to the Children of the Mud? The guard must know the names of some, if only because they will have gone missing. Perhaps one of us should speak to the Whitecloaks, and if names are found, they could speak to families? At the very least, we could find out the sort of person they recruit. That might give us some clue toward finding them."[/COLOR] [url=http://livingpf.wikia.com/wiki/Special:NewFiles?image=Larissa-JPG][img]http://images4.wikia.nocookie.net/livingpf/images/8/82/Larissa.JPG[/img][/url] [sblock=Larissa stat block] [URL="http://livingpf.wikia.com/wiki/Larissa_Kondred(mfloyd3)"]Larissa[/URL] Initiative: +0 AC: 22 (22 flat-footed, 11 Touch) HP: 93 Current: 93 CMB: +11 CMD: 22 Fort: +11 Reflex: +3 Will: +10 (currently wearing Cloak of Protection) PER Roll: +3 Move: 30’ (w/boots of Striding & Springing) Current Weapon in Hand: Greatsword Weapons: +2 Greatsword Attack: +14/+9 = [BAB(6/1) + STR(4) + WF(1) + Magic(2)] Damage: 2d6+8, Crit: 19-20/x2, Special: pommel is hollow, contains scripture Pow Att w/+2 Greatsword Attack: +12/+7 = [BAB(6/1) + STR(4) + WF(1) + Magic(2) +PA(-2)] Damage: 2d6+14, Crit: 19-20/x2, Spells prepared: 0 Level (4) Level 01 (5+1) Level 02 (4+1) * Detect Magic * Bless * Shatter * Read Magic * Protection from Evil * Resist Energy * Light * Detect Evil * Grace * Guidance * Obscuring Mist * *unassigned * *unassigned * D: Spiritual Weapon * D: Shield of Faith Level 03 (4+1) Level 04 (2+1) * Summon Monster III * Summon Monster IV * Magic Circle Against * Divine Power Evil * D: Holy Smite * Dispel Magic * Searing Light * D: Heroism Channeling at current level: Channel 4d6, DC 18 =(10 + 1/2 Cleric lvl + CHA +2 for Glory) for Undead to Save. [/sblock] [/QUOTE]
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