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<blockquote data-quote="Mystaros" data-source="post: 1929534" data-attributes="member: 3921"><p>Great thread! I really loved CoR, thought it had a lot of potential to be a science fiction classic... if only it had about 10 more minutes of exposition and history and if only the combat scenes had been a bit clearer. The director's cut cleared up a lot of these things (though it created as many questions as it answered, really), and it definitely sounds like I have to pick up the novelization.</p><p></p><p>Here are some random thoughts I have had on the setting:</p><p></p><p>This is obviously our own universe, a couple centuries hence... maybe a thousand years or more, even. The planet Crematoria was settled by Russians; you can tell not only by the accents and names of the prison keepers, but also by the writing on the various trappings. That would also explain the strange method of naming, as the original Russian could have been something equivalent to "Crematorium," but it got mistranslated into the galactic common tongue as "Crematoria."</p><p></p><p>I've read somewhere that there will be at least the four classical Elements of elementals; water, fire, and earth in addition to air. I would say that over time, as humans spread out through the galaxy, they discovered planets that were "elemental nodes" in the old D&D meaning of the term, where the planets were as tightly "connected" to an elemental "verse" as they were to the "prime plane." Humans who settled on those planets either died or gained an elemental template of the apprpriate type, and their offspring were pure-blooded elementals.</p><p></p><p>The Necromongers (all it is is a fancy way of saying "death dealers," which is what they were) have, in D&D terms, discovered the connection to the Negative Material Plane, thus their powers to ignore pain and wounds.</p><p></p><p>I've always imagined the Furyian race to be descended from the last, exiled remnants of the United States Marine Corps after the "fall of Old Earth." The settlers concentrated on the martial arts and survivalist capabilities, and thus has Iron Will, +2 Str, +2 Con, -2 Int, -2 Wis, and -2 Cha, plus bonuses to various Wis based important skills (like Spot and such) to make up for their general deficiency in overall Wisdom. Before being slaughtered by the Grand Marshall and the Necromongers, Furyians made the best mercenary warriors across the galaxy, sort of like the Swiss in medieval days... and thus the overall negative attitude toward modern "mercs," who are little more than rogues and bounty hunters, not warriors.</p><p></p><p>But anyhoo, I don't have any of my scribbled notes with me on this holiday trip, so I'll have to dig those out when I get home... after getting and reading the novelization...</p></blockquote><p></p>
[QUOTE="Mystaros, post: 1929534, member: 3921"] Great thread! I really loved CoR, thought it had a lot of potential to be a science fiction classic... if only it had about 10 more minutes of exposition and history and if only the combat scenes had been a bit clearer. The director's cut cleared up a lot of these things (though it created as many questions as it answered, really), and it definitely sounds like I have to pick up the novelization. Here are some random thoughts I have had on the setting: This is obviously our own universe, a couple centuries hence... maybe a thousand years or more, even. The planet Crematoria was settled by Russians; you can tell not only by the accents and names of the prison keepers, but also by the writing on the various trappings. That would also explain the strange method of naming, as the original Russian could have been something equivalent to "Crematorium," but it got mistranslated into the galactic common tongue as "Crematoria." I've read somewhere that there will be at least the four classical Elements of elementals; water, fire, and earth in addition to air. I would say that over time, as humans spread out through the galaxy, they discovered planets that were "elemental nodes" in the old D&D meaning of the term, where the planets were as tightly "connected" to an elemental "verse" as they were to the "prime plane." Humans who settled on those planets either died or gained an elemental template of the apprpriate type, and their offspring were pure-blooded elementals. The Necromongers (all it is is a fancy way of saying "death dealers," which is what they were) have, in D&D terms, discovered the connection to the Negative Material Plane, thus their powers to ignore pain and wounds. I've always imagined the Furyian race to be descended from the last, exiled remnants of the United States Marine Corps after the "fall of Old Earth." The settlers concentrated on the martial arts and survivalist capabilities, and thus has Iron Will, +2 Str, +2 Con, -2 Int, -2 Wis, and -2 Cha, plus bonuses to various Wis based important skills (like Spot and such) to make up for their general deficiency in overall Wisdom. Before being slaughtered by the Grand Marshall and the Necromongers, Furyians made the best mercenary warriors across the galaxy, sort of like the Swiss in medieval days... and thus the overall negative attitude toward modern "mercs," who are little more than rogues and bounty hunters, not warriors. But anyhoo, I don't have any of my scribbled notes with me on this holiday trip, so I'll have to dig those out when I get home... after getting and reading the novelization... [/QUOTE]
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