Chronomancy Questions


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Excised reats..

Hi,
I understand that the Immortality feat was pulled for balance issues, but on behalf of those of use who'd like it to tinker with.. Please, may we see it here? :)
 


Mongoose_Matt said:
Hmm. . . I don't seem to have it in the notes on my machine - I'll see if I can track it down for you.

Here you go Matt I have it handy from the playtest documents

Immortality (Paradox)
You only age if you desire to do so but with every year that goes by without aging, you become more offensive to the forces of paradox.
Prerequisites: Any two paradox feats, the ability to cast 7th level spells and the longevity spell
Benefit: Activating this feat cost the character a single point of permanent paradox. As a result, the chronomancer does not age for 5 years. At the end of that time, he may activate the feat again or let himself age for a few years before doing so.
This feat is not entirely conscious on the character’s part, though the player himself retains control. Whatever aging he receives is always smooth. He does not age in bursts but would rather age one year over a six-year period for example. This feat has no effect on ageing that has already occurred.
This feat only affects physical aging. The character continues to receive bonuses to mental abilities. Physical improvements (changes to physical abilities, natural armour class etc.) that might occur with aging do not appear.
The feat offers no protection against age spell effects.
 

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