The heroic tier in my campaign is likely to end with the PCs liberating a city held under the iron rule of a Vampiric BBEG. They've got a few 4 levels or so before that climax, but I'd like for it to feel like they've been building towards it, rather than just the last few enounters of Heroic.
The campaign has also been very combat focused thus far, but the players have started to come out of their RP shells, so I think there is some place for intrigue and roleplaying...although my experience in creating those opportunities are slim.
It's not something that just 3 PCs can do alone, but I also don't want it to be something that an NPC needs to plan and they execute. I want this to be their eventual victory.
Some possible paths, which could occur simultaneously:
1) Finding local resistance groups and earning their trust
2) Eliminating some of the BBEG's local lieutenants
3) Avoiding the undead authorities and their goons
4) Recon of guard patrols, necessary strong points
Has anyone run adventures like this? Suggestions or ideas?
The campaign has also been very combat focused thus far, but the players have started to come out of their RP shells, so I think there is some place for intrigue and roleplaying...although my experience in creating those opportunities are slim.
It's not something that just 3 PCs can do alone, but I also don't want it to be something that an NPC needs to plan and they execute. I want this to be their eventual victory.
Some possible paths, which could occur simultaneously:
1) Finding local resistance groups and earning their trust
2) Eliminating some of the BBEG's local lieutenants
3) Avoiding the undead authorities and their goons
4) Recon of guard patrols, necessary strong points
Has anyone run adventures like this? Suggestions or ideas?