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City of the Spider Queen (mini-campaign)
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<blockquote data-quote="HolyMan" data-source="post: 5307430" data-attributes="member: 84167"><p>Equipment time and before anything I'm sorry the armor has a spell failure but I needed to keep to the pic and their was no way to change it being a chain shirt.</p><p> </p><p>Aden's equipment:</p><p> </p><p><em>+2 slick mithral shirt of invulneraility</em></p><p><em>boots of spider climbing</em> (as slippers)</p><p><em>gloves of dexterity +4</em></p><p><em>"hip" bag of holding</em> (type I - special retrieving an item is a free action instead of a move action)</p><p><em>goggles of night</em></p><p><em>pearl of power (lvl 1)</em></p><p><em>wand of Dispel magic</em> 25 charges</p><p><em>wand of Knock</em> 25 charges</p><p><em>wand of Keen edge</em> 25 charges</p><p> </p><p><em><u>"Death Rod" +2 rifle of distance</u></em> Special: May only use special pellets made for it. Acts as a hand crossbow, using all the feats and special rules for it. Any ammunition fire from the Death Rod gains a +1 to hit and damage in addition to any other abilities the ammunition carries.</p><p> </p><p><em>Ammunition:</em></p><p><em>100 Flaming</em> pellets</p><p><em>100 Frost</em> pellets</p><p><em>100 Shock</em> pellets</p><p><em>100 Thundering </em>pellets</p><p><em>100 Seeking </em>pellets</p><p><em>50 Holy</em> pellets</p><p><em>50 Unholy</em> pellets</p><p><em>50 Bane (Elementals)</em> pellets</p><p><em>50 Bane (Undead)</em> pellets</p><p> </p><p><em>3 potions of cure moderate wounds</em> (3d8+10)</p><p><em>potion of levitation</em></p><p>2 flasks of Alchemist fire</p><p> </p><p>400gp to spend on misc non magical equipment + mw non-range weapon.</p><p> </p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5307430, member: 84167"] Equipment time and before anything I'm sorry the armor has a spell failure but I needed to keep to the pic and their was no way to change it being a chain shirt. Aden's equipment: [I]+2 slick mithral shirt of invulneraility[/I] [I]boots of spider climbing[/I] (as slippers) [I]gloves of dexterity +4[/I] [I]"hip" bag of holding[/I] (type I - special retrieving an item is a free action instead of a move action) [I]goggles of night[/I] [I]pearl of power (lvl 1)[/I] [I]wand of Dispel magic[/I] 25 charges [I]wand of Knock[/I] 25 charges [I]wand of Keen edge[/I] 25 charges [I][U]"Death Rod" +2 rifle of distance[/U][/I] Special: May only use special pellets made for it. Acts as a hand crossbow, using all the feats and special rules for it. Any ammunition fire from the Death Rod gains a +1 to hit and damage in addition to any other abilities the ammunition carries. [I]Ammunition:[/I] [I]100 Flaming[/I] pellets [I]100 Frost[/I] pellets [I]100 Shock[/I] pellets [I]100 Thundering [/I]pellets [I]100 Seeking [/I]pellets [I]50 Holy[/I] pellets [I]50 Unholy[/I] pellets [I]50 Bane (Elementals)[/I] pellets [I]50 Bane (Undead)[/I] pellets [I]3 potions of cure moderate wounds[/I] (3d8+10) [I]potion of levitation[/I] 2 flasks of Alchemist fire 400gp to spend on misc non magical equipment + mw non-range weapon. HM [/QUOTE]
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