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City of the Spider Queen (mini-campaign)
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<blockquote data-quote="Malachei" data-source="post: 5315508" data-attributes="member: 38657"><p>Regarding the OP:</p><p></p><p>Yes, Aden was trying to establish an OP in the IC "on the way". Of course, he does this rather <em>nonchalant</em>. Well, to be more specific in OC, I'd agree to what perrinmiller has posted. Aden is more than happy to stay behind when entering hostile territory, as that let's him position for ranged combat. However, I'd also say if the warriors move through a door, and they do not see an enemy, or if the room (cave?) is large, the rogue takes the front, scouting again.</p><p></p><p>Also, I'd like to suggest:</p><p></p><p>4. No light while scouting and out of combat, unless necessary</p><p></p><p>I'd say standard OP is we do not have a light source at all. This would provide us with opportunities to gain surprise on the defenders. </p><p></p><p>Morroland + Fafnir have Darkvision, so does Dargun, as well as Platinus.</p><p></p><p>Aden has Darkvision (Goggles of Night).</p><p></p><p>I think we should consider using Darkvision as a spell for those few who don't have, rather than signalling our approach to all Drow sentries. If I am not mistaken, Renard can cast darkvision.</p><p></p><p>5. Light while in combat, if circumstances permit</p><p></p><p>Having a strong light source will help us in combat (hurting the drow's eyes). The more this light comes as a surprise, the better. We could, for instance, have a stone with a daylight spell or some other light source sealed in one of our bags (bag of holding etc.) and pull it out once we make enemy contact.</p></blockquote><p></p>
[QUOTE="Malachei, post: 5315508, member: 38657"] Regarding the OP: Yes, Aden was trying to establish an OP in the IC "on the way". Of course, he does this rather [I]nonchalant[/I]. Well, to be more specific in OC, I'd agree to what perrinmiller has posted. Aden is more than happy to stay behind when entering hostile territory, as that let's him position for ranged combat. However, I'd also say if the warriors move through a door, and they do not see an enemy, or if the room (cave?) is large, the rogue takes the front, scouting again. Also, I'd like to suggest: 4. No light while scouting and out of combat, unless necessary I'd say standard OP is we do not have a light source at all. This would provide us with opportunities to gain surprise on the defenders. Morroland + Fafnir have Darkvision, so does Dargun, as well as Platinus. Aden has Darkvision (Goggles of Night). I think we should consider using Darkvision as a spell for those few who don't have, rather than signalling our approach to all Drow sentries. If I am not mistaken, Renard can cast darkvision. 5. Light while in combat, if circumstances permit Having a strong light source will help us in combat (hurting the drow's eyes). The more this light comes as a surprise, the better. We could, for instance, have a stone with a daylight spell or some other light source sealed in one of our bags (bag of holding etc.) and pull it out once we make enemy contact. [/QUOTE]
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