RenleyRenfield
Adventurer
Such a good point! Yes!Chicago by Night (at least the first one) does a great job of having 1 - NPCs that are doing stuff and 2 - things for the PCs to do in it. So many setting books do a great job at describing the locale, but don't actually give you a reason to go there or any good hooks for the GM to use.
Some games can feel like "your character is not needed here" or in worse cases "your character will have no fun here since everyone is already doing the things you want to do and better than you at it"... and then as you say there is the whole "we made a setting for you and there is no real purpose to being here!"
The no purpose to be here can be actually a red flag for a game system overall, where it exposes how the game never really gave players a purpose for their character...

