Wulf Ratbane
Adventurer
Unless you go suicide catapulting.
After you bombed down the cultural defence with your catapults (or whatever siege units you use), you attack with at least four of them to deal heaps of collateral damage to the defenders.
You usually lose the catapults, but your attacks then have a field day with the defenders.
Cheers, LT.
Yes, this.
1) Put the catapults and their defending legionnaires (or any unit) next to the city, preferably in forest or hills.
2) Every round, bombard the city to wear its defenses down. (There will be a little percentage number in the lower corner of the city.) Take as many turns as you can to do this.
2b) The enemy may or may not come out of the city to attack your pile of units. If you've got good defense, he may not risk it. He knows he is safer behind the walls.
3) When the city defenses are reduced to 0%, attack first with all the catapults. They will cause "Collateral Damage" to more than one unit. If you're really lucky, some of your catapults will even withdraw after attacking and you won't lose them. But if you do lose them, don't sweat it.
3b) When I produce catapults anew, the first upgrade I give them is always bonus collateral damage, for this reason.
4) After all of your catapults have attacked, then you can start attacking the city with your regular troops.
But I can tell you for certain I would never attack a city with less than a 2:1 advantage in units. Even better if you can manage 3:1 or 4:1.
Remember, you have to hold it after you take it.
