Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Clarification on Superior Cover
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eriktheguy" data-source="post: 5073705" data-attributes="member: 83662"><p>I have to agree with abdul and draco on this</p><p>Literal interpretation of the rules seems to suggest that you can stealth behind allies, but you instantly become unstealthed afterwards.</p><p>Your argument is pretty sound to a point OP, but at some point your argument essentially boils down to</p><p>"Well it would really make sense IF it was this way, and it seems like the rules might have been MEANT to work this way, and some of the rules only make sense IF it works this way, and it would be fair and balanced and fun IF it worked this way..."</p><p>which is a good argument if you are a fun DM running a fun campaign (which I assume you are by your posts), but not a good argument for RAW.</p><p>It seems clear that you cannot use allies to effectively stealth in combat.</p><p></p><p>If this is coming up at your table, I suggest quickly making the following house rules.</p><p>1: You cannot use an ally as cover to make a stealth check in combat (just to clarify what this thread seems to have decided)</p><p>2:</p><p>Feat: <em>clever feat name</em></p><p>Effect: You can use allies for cover in combat for the purpose of making stealth checks. You gain a +1 feat bonus to stealth checks to become and remain hidden.</p><p></p><p>Don't you think that using a feat emphasizes the difficulty of co-ordinating with allies that you were mentioning? Or do you think its only balanced as a power?</p></blockquote><p></p>
[QUOTE="eriktheguy, post: 5073705, member: 83662"] I have to agree with abdul and draco on this Literal interpretation of the rules seems to suggest that you can stealth behind allies, but you instantly become unstealthed afterwards. Your argument is pretty sound to a point OP, but at some point your argument essentially boils down to "Well it would really make sense IF it was this way, and it seems like the rules might have been MEANT to work this way, and some of the rules only make sense IF it works this way, and it would be fair and balanced and fun IF it worked this way..." which is a good argument if you are a fun DM running a fun campaign (which I assume you are by your posts), but not a good argument for RAW. It seems clear that you cannot use allies to effectively stealth in combat. If this is coming up at your table, I suggest quickly making the following house rules. 1: You cannot use an ally as cover to make a stealth check in combat (just to clarify what this thread seems to have decided) 2: Feat: [I]clever feat name[/I] Effect: You can use allies for cover in combat for the purpose of making stealth checks. You gain a +1 feat bonus to stealth checks to become and remain hidden. Don't you think that using a feat emphasizes the difficulty of co-ordinating with allies that you were mentioning? Or do you think its only balanced as a power? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Clarification on Superior Cover
Top