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General Tabletop Discussion
*Pathfinder & Starfinder
Clarification on Superior Cover
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<blockquote data-quote="CajunAzn" data-source="post: 5075272" data-attributes="member: 87718"><p>You know, I just want add I really appreciate everyones input. They help offer a wider perspective on the issue. In our desire to justify ourselves, we might sometimes adopt a hostile tone. But let me say I fully respect everyone's opinion here.</p><p> </p><p>My intention for starting this thread is try to implement the rules is the best way possible: in a way that stays true in the "spirit of D&D", in the way that's believable, and in a way that's fun to play - <strong>but</strong> still in a way that follows the rules.</p><p> </p><p>It clear the majority of the people feel that, if you want to play by-the-book D&D you have to take away the stealth they got immediately. This may not be believable/fair/etc. but that's what most people feel are the rules. I respect that.</p><p> </p><p>===</p><p> </p><p>What I propose is that we reach a compromise that makes us both happy. </p><p> </p><p>According to the rules under remaining hidden, you can be in a concealed or covered sqaure for the hidden status to remain. </p><p> </p><p>So let's conclude, that you can use your allies to grant superior cover to make the hide check. <em>But</em> you also need to have concealment or cover (not provided by allies) to stay hidden.</p><p> </p><p>This also improves the believability factor for making the stealth check in the first place: In addition to being obscured by your ally, you have the environmental advantage of dimness, hazyness etc. to make it hard for your enemy to see.</p><p> </p><p>This still allows the party cooperation and tactics benefits for more engaging gameplay, while remaining true to the rules. Best of both worlds.</p><p> </p><p>===</p><p> </p><p>This would be a legal conclusion according to the rules, correct?</p></blockquote><p></p>
[QUOTE="CajunAzn, post: 5075272, member: 87718"] You know, I just want add I really appreciate everyones input. They help offer a wider perspective on the issue. In our desire to justify ourselves, we might sometimes adopt a hostile tone. But let me say I fully respect everyone's opinion here. My intention for starting this thread is try to implement the rules is the best way possible: in a way that stays true in the "spirit of D&D", in the way that's believable, and in a way that's fun to play - [B]but[/B] still in a way that follows the rules. It clear the majority of the people feel that, if you want to play by-the-book D&D you have to take away the stealth they got immediately. This may not be believable/fair/etc. but that's what most people feel are the rules. I respect that. === What I propose is that we reach a compromise that makes us both happy. According to the rules under remaining hidden, you can be in a concealed or covered sqaure for the hidden status to remain. So let's conclude, that you can use your allies to grant superior cover to make the hide check. [I]But[/I] you also need to have concealment or cover (not provided by allies) to stay hidden. This also improves the believability factor for making the stealth check in the first place: In addition to being obscured by your ally, you have the environmental advantage of dimness, hazyness etc. to make it hard for your enemy to see. This still allows the party cooperation and tactics benefits for more engaging gameplay, while remaining true to the rules. Best of both worlds. === This would be a legal conclusion according to the rules, correct? [/QUOTE]
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Clarification on Superior Cover
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