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General Tabletop Discussion
*Pathfinder & Starfinder
Clarification on Superior Cover
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<blockquote data-quote="CajunAzn" data-source="post: 5078171" data-attributes="member: 87718"><p>To Samir:</p><p> </p><p></p><p> </p><p>Yes, that is exactly my reasoning. Ok, great so it seems it's safe to say this is the RAW everyone has settled on.</p><p> </p><p>Now to address the RAI some more...</p><p> </p><p>Draco to address your point about allies wanting to survive, so they won't stay still:</p><p> </p><p></p><p> </p><p>Believe it or not, you are actually arguing against the rules for cover granted from ranged attacks, not stealth. For stealth, all that is required is your ally block the lines of sight, for a brief moment, while the halfling slips into a shadow. The ally isn't sacrificing his body, because (hopefully) the enemy isn't shooting lasers out of his eyes.</p><p> </p><p>In the case of ranged attacks, I still believe an ally body 'moving-on-the-spot' but still blocking 3+ lines, still serves as a pretty good shield. And remember, in the case of the 10x10 brick wall, the enemy wouldn't even be able to attack you at all, whereas it still could if it's just an ally is in the way.</p><p> </p><p>To fuzzle:</p><p> </p><p></p><p> </p><p>For me it's the opposite, the horizontal cases, sometime look like they should grant superior cover, but because of the "ally-edges-don't count as blocking" rule, it ends up just being cover. I actually think your "2+ alllies in the way = superior cover" would make for a pretty good house rule. Certainly makes it alot easier to eye-ball.</p><p> </p><p>===</p><p> </p><p>As a conclusion, I'm going to be preparing somemore 'battle-maps' to show what cases grant superior cover RAW, which I'll add at the end of the OP.</p></blockquote><p></p>
[QUOTE="CajunAzn, post: 5078171, member: 87718"] To Samir: Yes, that is exactly my reasoning. Ok, great so it seems it's safe to say this is the RAW everyone has settled on. Now to address the RAI some more... Draco to address your point about allies wanting to survive, so they won't stay still: Believe it or not, you are actually arguing against the rules for cover granted from ranged attacks, not stealth. For stealth, all that is required is your ally block the lines of sight, for a brief moment, while the halfling slips into a shadow. The ally isn't sacrificing his body, because (hopefully) the enemy isn't shooting lasers out of his eyes. In the case of ranged attacks, I still believe an ally body 'moving-on-the-spot' but still blocking 3+ lines, still serves as a pretty good shield. And remember, in the case of the 10x10 brick wall, the enemy wouldn't even be able to attack you at all, whereas it still could if it's just an ally is in the way. To fuzzle: For me it's the opposite, the horizontal cases, sometime look like they should grant superior cover, but because of the "ally-edges-don't count as blocking" rule, it ends up just being cover. I actually think your "2+ alllies in the way = superior cover" would make for a pretty good house rule. Certainly makes it alot easier to eye-ball. === As a conclusion, I'm going to be preparing somemore 'battle-maps' to show what cases grant superior cover RAW, which I'll add at the end of the OP. [/QUOTE]
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