Sylrae
First Post
I have a player who wants to play a green dragon.
This means natural attacks instead of iterative attacks.
The way I'm doing it is putting together a class he can progress through, as well as special levels he has to meet pre-reqs to take. The special levels move him through age categories and progress his natural attacks and size (I'm contemplating putting the natural armor in here as well.)
The table in the bestiary on page 291 covers upper bound and lower bound ranges for average damage and stuff for monsters of different CRs. Are those around the same numbers I should use as guidelines for putting together this class? Are they too high? Too low?
Let me know what you think.
Maybe a few tables like this, for players of different roles, would be useful.
This means natural attacks instead of iterative attacks.
The way I'm doing it is putting together a class he can progress through, as well as special levels he has to meet pre-reqs to take. The special levels move him through age categories and progress his natural attacks and size (I'm contemplating putting the natural armor in here as well.)
The table in the bestiary on page 291 covers upper bound and lower bound ranges for average damage and stuff for monsters of different CRs. Are those around the same numbers I should use as guidelines for putting together this class? Are they too high? Too low?
Let me know what you think.
Maybe a few tables like this, for players of different roles, would be useful.