Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes that Suck
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="NotAYakk" data-source="post: 8053130" data-attributes="member: 72555"><p>Here is my stab. This goes with upgrades to other classes at level 6 and above.</p><p></p><p><strong>Ranger:</strong></p><p>Class feature variants (concentration free hubter's mark)</p><p>Primal companion (base class feature starting at 1; HP scales with class level)</p><p>BM (rewritten, upgrades companion)</p><p>HM upgrades at various levels (lasts days on first target at 6, capstone is free apply on hit and +wis damage, T3/4 grants save penalties)</p><p>Burn spell slots for +skill checks, +to hit, and +saves (ranger-smite).</p><p></p><p><strong>Warlock:</strong></p><p>Dip defence (some features now stack with class level, such as EB)</p><p>Tool upgrades (Blade: Convert range spell attack to melee spell attack with +dex/str damage, Tome: 1 spell/day, more known, Chain: Familiar +3 HP/level, +prof to lots, bonus action attack)</p><p>Hexblade: Migrate some of Hexcurse to base class. No cha-to-attack but stacking cha-to-damage.</p><p>Capstone takes an action (usable in combat)</p><p>Mystic arcanum cast as highest level slot</p><p>Second pact at T3 (gain benefits of 2nd pact, all of them).</p><p></p><p><strong>Monk</strong>:</p><p>ASI upgrades; +1 str/dex/con free, then feat <em>or</em> +1 mental/+1 any.</p><p>(Perfecting body and soul. Some small print.)</p><p>MA can use magic monk weapons to enhance unarmed attacks. Like 4ed ki focus.</p><p>MA can do (str+dex/2) damage optionally (makes str useful).</p><p>4E monk gets 1 ki discount on abilities.</p><p>Upgraded Ki spending (can dodge+flurry for 2 at higher level)</p><p>First Ki every turn free at 20.</p><p><strong></strong></p><p><strong>Sorcerer:</strong></p><p>Nix flexible casting. Get 1 metamagic at 2.</p><p>MM is short rest recharge.</p><p>Capstone: 1 free MM on every spell. You can also purchase another effect with points (!)</p><p></p><p>I think that makes every class more thrmselves.</p><p></p><p>Blade pact is a functioning melee damage dealer via melee eb.</p><p></p><p>Ranger gets a pet baseline, which boosts every subclass and gives them something at 1. Also makes them not "fighter with druid spells" but something distinct.</p><p></p><p>Sorcerer gets piles of metamagic. Embarassing amounts.</p><p></p><p>Monk converges to 20/20/20/?/20/? at higher levels. Punches for 1d10+2d6+7 (19.5) x4 with flame ki weapon while dodging, 20 AC.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8053130, member: 72555"] Here is my stab. This goes with upgrades to other classes at level 6 and above. [B]Ranger:[/B] Class feature variants (concentration free hubter's mark) Primal companion (base class feature starting at 1; HP scales with class level) BM (rewritten, upgrades companion) HM upgrades at various levels (lasts days on first target at 6, capstone is free apply on hit and +wis damage, T3/4 grants save penalties) Burn spell slots for +skill checks, +to hit, and +saves (ranger-smite). [B]Warlock:[/B] Dip defence (some features now stack with class level, such as EB) Tool upgrades (Blade: Convert range spell attack to melee spell attack with +dex/str damage, Tome: 1 spell/day, more known, Chain: Familiar +3 HP/level, +prof to lots, bonus action attack) Hexblade: Migrate some of Hexcurse to base class. No cha-to-attack but stacking cha-to-damage. Capstone takes an action (usable in combat) Mystic arcanum cast as highest level slot Second pact at T3 (gain benefits of 2nd pact, all of them). [B]Monk[/B]: ASI upgrades; +1 str/dex/con free, then feat [I]or[/I] +1 mental/+1 any. (Perfecting body and soul. Some small print.) MA can use magic monk weapons to enhance unarmed attacks. Like 4ed ki focus. MA can do (str+dex/2) damage optionally (makes str useful). 4E monk gets 1 ki discount on abilities. Upgraded Ki spending (can dodge+flurry for 2 at higher level) First Ki every turn free at 20. [B] Sorcerer:[/B] Nix flexible casting. Get 1 metamagic at 2. MM is short rest recharge. Capstone: 1 free MM on every spell. You can also purchase another effect with points (!) I think that makes every class more thrmselves. Blade pact is a functioning melee damage dealer via melee eb. Ranger gets a pet baseline, which boosts every subclass and gives them something at 1. Also makes them not "fighter with druid spells" but something distinct. Sorcerer gets piles of metamagic. Embarassing amounts. Monk converges to 20/20/20/?/20/? at higher levels. Punches for 1d10+2d6+7 (19.5) x4 with flame ki weapon while dodging, 20 AC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes that Suck
Top