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<blockquote data-quote="Asisreo" data-source="post: 8054100" data-attributes="member: 7019027"><p>I just want to step-in with something I see often about "scaling" with damage with spell.</p><p></p><p>Alot of spells are AoE and it's expected that they do damage across multiple creatures at once. The DMG gives a guideline of how many targets to expect an AoE to hit.</p><p></p><p>If we use that, the expected damage a 3rd-level fireball is expected to deal is 112, split over 4 targets. When a spellcaster upcasts to 4th-level, it's expected to do an extra 4d6 damage, boosting it to an expected 126 damage.</p><p></p><p>Now, a warlock has limited damage spells known anyways. The only 4th-level damage spell they know is blight, which does 8 more single target damage than fireball, but is only single-target. Plus, a warlock only gets fireball via the fiend patron.</p><p></p><p>Unless you go fiend, it's hard to use a warlock's spell slots in a purely offensive way.</p><p></p><p></p><p>While that would be <em>theoretically</em> true, it's actually impossible.</p><p></p><p>If a wizard had 1 spell slot of 4th level and expended that one, then took a short rest, they would only get back the 1, since only 1 4th-level spell slot was expended. Meanwhile, if they had expended 2 5th-level spell slots, they would only get back 2 more. Meaning in order for a wizard to cast their strongest spell once an encounter, there'd need to be less than 3 encounters at level 7 and 9 and less than 5 encounters at level 8 and 10.</p><p></p><p>And remember, arcane recovery is <em>not</em> a pool that you pull from like sorcery points. Once you do it, that's it. Any half-levels you don't convert to spell slots are completely wasted for that day and another short rest will not allow you to get those spell slots back, which is why it's incorrect when someone says a sorcerer's font of magic is equal to a wizard's arcane recovery.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8054100, member: 7019027"] I just want to step-in with something I see often about "scaling" with damage with spell. Alot of spells are AoE and it's expected that they do damage across multiple creatures at once. The DMG gives a guideline of how many targets to expect an AoE to hit. If we use that, the expected damage a 3rd-level fireball is expected to deal is 112, split over 4 targets. When a spellcaster upcasts to 4th-level, it's expected to do an extra 4d6 damage, boosting it to an expected 126 damage. Now, a warlock has limited damage spells known anyways. The only 4th-level damage spell they know is blight, which does 8 more single target damage than fireball, but is only single-target. Plus, a warlock only gets fireball via the fiend patron. Unless you go fiend, it's hard to use a warlock's spell slots in a purely offensive way. While that would be [I]theoretically[/I] true, it's actually impossible. If a wizard had 1 spell slot of 4th level and expended that one, then took a short rest, they would only get back the 1, since only 1 4th-level spell slot was expended. Meanwhile, if they had expended 2 5th-level spell slots, they would only get back 2 more. Meaning in order for a wizard to cast their strongest spell once an encounter, there'd need to be less than 3 encounters at level 7 and 9 and less than 5 encounters at level 8 and 10. And remember, arcane recovery is [I]not[/I] a pool that you pull from like sorcery points. Once you do it, that's it. Any half-levels you don't convert to spell slots are completely wasted for that day and another short rest will not allow you to get those spell slots back, which is why it's incorrect when someone says a sorcerer's font of magic is equal to a wizard's arcane recovery. [/QUOTE]
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