Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes that Suck
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Marandahir" data-source="post: 8055426" data-attributes="member: 6803643"><p>Honestly, we should just make a Final Fantasy-inspired Dragoon subclass of the Blood Hunter and give them the Draconic but martialist features that people keep wanting to graft onto the Sorcerer (and particularly onto the Draconic Bloodline Sorcerer).</p><p></p><p>Sorcerer is a Mutant a la X-Men, or else an Inhuman, or a non-Jedi Force user, or a Witch-species, etc. Very different narrative function from Warlock, for sure, though oft quick to compare (did I inherit my abilities from a demonic ancestor or am I forced into a pact with that demonic ancestor?). And yes, there are some powered people that are really strong as their superpower, but they can also be modeled with Barbarians rather than Sorcerers.</p><p></p><p>There's a place for an Ancestry-based martial arcanist like an FF Dragoon, but there isn't enough room in the Sorcerer class for this concept.</p><p></p><p>It's better served as a subclass elsewhere, and I like Blood Hunter for that because the Blood Rites still give you that bloodline possibility. But Fighter, Ranger, or even Paladin could work too. Even Artificer, if flavoured properly (ExE's Forge Adept is a fantastic Swordmage with everything but the Aegis, and I could see other Intelligent Warriors akin to Forge Adepts and Battle Smiths really fill out the Artificer as the Int-Arcane Gish).</p><p></p><p>Oh, and Wild Soul Barbarians capture a bit of the martial Sorcerer concept, too. Not the Dragoon Sorcerer, but they show another mode where you could do them justice. 4e Barbarians had dragon spirits in some of their daily totemic rage powers, so I could definitely see this an a road to go down, there.</p><p></p><p>As for fixing the Sorcerer itself, just switch them over to Spell Points, make Sorcery Points and Spell Points a single pool of resources, and give a way to recover a few points 1/long rest akin to the Wizard's Arcane recovery. Spell points are already balanced the same way as the Monk's ki points for casting spells, so the only place Sorcerers are really being screwed right now are converting between Spell Slots and Sorcery Points and vice versa. Make it a single resource, no conversions needed, and they can just be the innate caster again, a sort of cha-casting psionic Wilder aka 3.5e Expanded Psionics Handbook.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8055426, member: 6803643"] Honestly, we should just make a Final Fantasy-inspired Dragoon subclass of the Blood Hunter and give them the Draconic but martialist features that people keep wanting to graft onto the Sorcerer (and particularly onto the Draconic Bloodline Sorcerer). Sorcerer is a Mutant a la X-Men, or else an Inhuman, or a non-Jedi Force user, or a Witch-species, etc. Very different narrative function from Warlock, for sure, though oft quick to compare (did I inherit my abilities from a demonic ancestor or am I forced into a pact with that demonic ancestor?). And yes, there are some powered people that are really strong as their superpower, but they can also be modeled with Barbarians rather than Sorcerers. There's a place for an Ancestry-based martial arcanist like an FF Dragoon, but there isn't enough room in the Sorcerer class for this concept. It's better served as a subclass elsewhere, and I like Blood Hunter for that because the Blood Rites still give you that bloodline possibility. But Fighter, Ranger, or even Paladin could work too. Even Artificer, if flavoured properly (ExE's Forge Adept is a fantastic Swordmage with everything but the Aegis, and I could see other Intelligent Warriors akin to Forge Adepts and Battle Smiths really fill out the Artificer as the Int-Arcane Gish). Oh, and Wild Soul Barbarians capture a bit of the martial Sorcerer concept, too. Not the Dragoon Sorcerer, but they show another mode where you could do them justice. 4e Barbarians had dragon spirits in some of their daily totemic rage powers, so I could definitely see this an a road to go down, there. As for fixing the Sorcerer itself, just switch them over to Spell Points, make Sorcery Points and Spell Points a single pool of resources, and give a way to recover a few points 1/long rest akin to the Wizard's Arcane recovery. Spell points are already balanced the same way as the Monk's ki points for casting spells, so the only place Sorcerers are really being screwed right now are converting between Spell Slots and Sorcery Points and vice versa. Make it a single resource, no conversions needed, and they can just be the innate caster again, a sort of cha-casting psionic Wilder aka 3.5e Expanded Psionics Handbook. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes that Suck
Top