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<blockquote data-quote="auburn2" data-source="post: 8056169" data-attributes="member: 6855259"><p>Nice list a couple corrections on fighters though:</p><p></p><p>1. Most fighter subclasses do get exploration and social abilities, it is just players rarely choose them. Samaurai can take one from a big list. Arcamne Archer can get nature, Purple Dragon gets persuasion, so this is not really a valid criticism. Now if you choose to forgo these options for a more battle-oriented character who can get maximize DPR-well that is what you opted for.</p><p></p><p>2. Ranger or Rogue do not get extra damage every turn. Rogues can only get extra damage when they meet conditions for a sneak attack. That can be often, but it is not every turn and if he is walking around the battlefield sneak attacking every round intelligent enemies will often take action to deny a Rogue a Sneak Attack by doing something that gives him disadvantage. Most rangers can't get extra damage every turn without using spells. A collosus slayer can get it if the opponent is damaged, which is most turns against tough opponents and almost never against weak opponents (or when they dom get it against weak opponents it is irrelevant). Moreover niether of these are comparable to battlemaster for two reasons - first the Ranger and Rogue can't simnply decide when to use it - either the conditions are there for it or not. Battlemaster can pick and choose when to take extra damage. Also the battlemaster abilities are more than just extra damage (and sometimes are not extra damage at all). They cause conditions or affect the battlefield beyond just damage.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8056169, member: 6855259"] Nice list a couple corrections on fighters though: 1. Most fighter subclasses do get exploration and social abilities, it is just players rarely choose them. Samaurai can take one from a big list. Arcamne Archer can get nature, Purple Dragon gets persuasion, so this is not really a valid criticism. Now if you choose to forgo these options for a more battle-oriented character who can get maximize DPR-well that is what you opted for. 2. Ranger or Rogue do not get extra damage every turn. Rogues can only get extra damage when they meet conditions for a sneak attack. That can be often, but it is not every turn and if he is walking around the battlefield sneak attacking every round intelligent enemies will often take action to deny a Rogue a Sneak Attack by doing something that gives him disadvantage. Most rangers can't get extra damage every turn without using spells. A collosus slayer can get it if the opponent is damaged, which is most turns against tough opponents and almost never against weak opponents (or when they dom get it against weak opponents it is irrelevant). Moreover niether of these are comparable to battlemaster for two reasons - first the Ranger and Rogue can't simnply decide when to use it - either the conditions are there for it or not. Battlemaster can pick and choose when to take extra damage. Also the battlemaster abilities are more than just extra damage (and sometimes are not extra damage at all). They cause conditions or affect the battlefield beyond just damage. [/QUOTE]
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