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<blockquote data-quote="MoonSong" data-source="post: 6573878" data-attributes="member: 6689464"><p>Well, a healer was the closest 3e ever came to the white mage archetype -Life cleric is just too martial bent for my tastes-. </p><p></p><p></p><p></p><p>Of course it is the flavor, but when the mechanics get in the way of that flavor I cannot have fun with it. This is my problem with it. Yes a sorcerer or warlock is a kind of wizard, but a generic wizard, not a d&d wizard which is a very speciffic thing -one I happen to hate-, that 10% you mention is the core of the class -and no I'm not talking about claws, scales and dragonbreath- the 10% that makes spellcasting not a voluntary thing that could happen anywhere -anywhere-, or that 10% that makes magic something stolen and not yours -and thus quite easy to do-. The 10% you cannot change without the classes is basically Presto, and I cannot stomach Presto.</p><p></p><p>And you know, check your privilege, if you have a long time DM who just blindly allows you to tinker with everything value him/her. The rest of us simple mortals have to conform with whatever official material comes out. I've yet to find a DM who would allow me to use multiclassing bard to convert 3e sorcerers, let alone to actively tinker with classes. Homebrew is a privilege not everybody can afford.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6573878, member: 6689464"] Well, a healer was the closest 3e ever came to the white mage archetype -Life cleric is just too martial bent for my tastes-. Of course it is the flavor, but when the mechanics get in the way of that flavor I cannot have fun with it. This is my problem with it. Yes a sorcerer or warlock is a kind of wizard, but a generic wizard, not a d&d wizard which is a very speciffic thing -one I happen to hate-, that 10% you mention is the core of the class -and no I'm not talking about claws, scales and dragonbreath- the 10% that makes spellcasting not a voluntary thing that could happen anywhere -anywhere-, or that 10% that makes magic something stolen and not yours -and thus quite easy to do-. The 10% you cannot change without the classes is basically Presto, and I cannot stomach Presto. And you know, check your privilege, if you have a long time DM who just blindly allows you to tinker with everything value him/her. The rest of us simple mortals have to conform with whatever official material comes out. I've yet to find a DM who would allow me to use multiclassing bard to convert 3e sorcerers, let alone to actively tinker with classes. Homebrew is a privilege not everybody can afford. [/QUOTE]
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