• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Classic 3.0

Mithreander said:
He then looks down at his walking stick in shock and then back up to the human. "Look! A walking stick! You think I should follow it's example and start walking?" he makes motions as if the stick has a will of it's own and wants to be on its way.

"Oops, seems I was wrong: you´re not only, one, but one and a half. This short one can go: he seems to be poor as a rat, so nothing will be lost."
 

log in or register to remove this ad

Holland, hearing the voice from inside the inn, looks to the dwarf there.

"Aye, you may be right!" he says in dwarven, "Perhaps you could join us and show us the errors of our ways?" he looks back at the large human and shrugs.

"Whatever... if we don't hurry, my stick will beat me there, and then I'll never hear the end of it!" he says in common.
 

Looking at the Halfling with a quizical expression, Brechin stammers an apology.

I.... I... I apologise.... Uhh.... Sir? I apologise for I have never seen any of your kind before. Glad then I am that you volunteer your person on this mission!

Then, upon hearing the dwarf's words, Stay then and prove yourself less than a man Sir Dwarf. We valiant two shall show those despicable orcs the error of their ways and bring order where chaos is present! Brechin nods to the halfling and makes to start on the journey Northwest.
 
Last edited:

Brechin/Holland/Dunathar: An old man overhears you and tells you that the outlying community of Rivertown is about 10 miles away so walking might not be the best idea. He also tells you that you might want to be suiteably prepared before heading off instead of rushing. He then goes into a lot of nonsense about rushing and young people.

[OOC: I am very pleased at how fast this is moving! :) ]
 

[Well, I'm about to slow down... it's quiting time!]

Holland looks over at the older man and shrugs. "He may be right." he then spies the horse the injored man rode in on. "I get the horse!" He grabs the riens and says "We should return this to the mans family, don't you think?" He then heads towards any type of general store. Ties the horse there and heads in saying "Hey, anyone here? We're going to fight orcs! I'll need some rations for me and... the dead man's horse!"

[He'll purchase 5 days worth of rations and fead for the horse, and place them on the horse to carry. While he does that, he'll check to see if the horse is carrying any thing else.
 

Holland: There is an outdoor bazaar downtown with many items to choose from. You purchase the rations without delay. On the horse there is a typical saddle and a feedbag(the kind that goes over their mouths)for the horse. In addition there are a few typical farming tools in saddle bags.
 

Upon hearing the old man's words, Brechin frowns inwardly, then politely listens to the aged figure's speech, smiling and nodding in supposed appreciation. His mentor had always told him to listen well to those older than he.

Once the old man had finished his rant, Brechin thought about his options.

Hrm..... I have no horse and my funds will hardly cover the cost of a new one. I wonder if any of these townsfolk would lend me one of their's if I promise to return it once we are done?

Seeing the halfling lead off the dead man's horse to the store, Brechin moves to the crowd of villagers and asks if any would spare him a mount, so that he may arrive all the quicker to see off the orcs, who, may even move on to Yorkshire once they are done in Rivertown!? The more swiftly we arrive at Rivertown fair folk, the better chance we have of slaying the enemy and saving Yorkshire!
 

Anderian steps out and speaks for the first time since this whole thing started, "I guess this'll be something for me to do, and I think a party such as yours could use the talents of one such as me," and with this he snaps his fingers causing a large spark to fly into the air.

"So what do you say, can I come along?"
 
Last edited:

Brechin: A man steps forward with a mount for you. He says you can consider it a gift from the community for your valor.

[Brechin now has a light horse with a pack saddle]
 

Brechin thanks the kind man, promising that he see's the gift as a loan and that he will nonetheless return the mount, then leads the horse over the store and searches out the halfling inside, to better aquiant himself with the small man.

(OOC: I my last one too - time for work!)
 

Into the Woods

Remove ads

Top