• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Classic 3.0

Brechin turns to the man, a little overwhelmed by the former mass-questioning by the town's folk. He still cradles the girl in his arms and seems a little reluctant to profer her off onto another. The mayor? I am not sure there is all that much we can say. Lead on though sheriff.

To Brechin, the one who could offer the best answers to any questions in all this was the sleeping form in his arms.
 

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Instead of an appropiate reward and generosity after those that risked their lives for them, they act like a murder of crows. "Dunno! and don´t continue to shout like that!. A halfling died, you know."

Dunathar walks to the meeting hall, not knowing what the Major has to say.
 

The Shariff makes a path for you to the hall where he must be waiting. Going through the too-tall doors into the hall, the guards close the door on the rest of the crowd, and before you stands a puffed up personage with lace seeming to explode out of every opening in his outfit. His outfit is red with a sash that looks to be gold. "Have you any news? WHo is this?" he asks, turning his attention to the girl, noting her finery. "I know her! What have you done with Princess Jackleen?"

Both of you recognize the name of the direct heir to the throne of Galadin, the land to the north that has been at peace with this land for over 200 years.
 

Princess!? I... Brechin looks down at the girl, stunned as to how to react.

She was in the orc camp. Umm. I mean. Brechin took a deep breath, then continued We travelled to the village where the wounded rider had come from to investigate the sighting of orcs there. Along the way we met upon foul orcs hiding in bushes alongside the road. After first chasing then searching, we found their camp. Unfortunately, our brave Halfling companion fell to their swords. Then after a desperate skirkish, and with the orcs at our feet, dead, we saw the gir... the Princess Jackleen, I mean, tied in a sack. She was unconscious when we found her. Though I have used what small healing talent I could to make her as comfortable as possible.

The young warrior looks down at the girl in his arms and offers her to the mayor. I am sure she is missed in her kingdom. Here, I am sure you wish to take her there as soon as possible? With these last words and an honest piercing gaze directly into the mayor's eyes, Brechin waits for an answer.
 

"I?" says the Mayer? I think not, though I can see to her needs until I can find someone capable of escorting her there. I assume that you wish to continue investigating the trouble in the other town? Otherwise, you would be perfect for escorting her up north." the mayer then gets a sad look on his face, "I'm sorry to here about the halfling. YOu have my simpathy."
 

I´m sorry, but I have to leave the game. I hate to do this, since it will probably means its death, but I have to do that for several reasons.
 

(OOC: Damn! *grumbles* Mith? You going to carry it on regardless, ask someone to take on his char? Or is that it? Someone, hope it's nothing too bad. Good luck with whatever.)
 



(OoC: We have one bite, and two potential others. The Recruiting thread will keep you up to date. Now I had only asked for 1 or 2 players. It'll be up to you if you want to include all three players (if they all complete characters).)
 

Into the Woods

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