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General Tabletop Discussion
*Dungeons & Dragons
Claws, Bites, Unarmed Strikes, & Breath Weapons
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7080885" data-attributes="member: 6802951"><p>It is just as skilled (prof bonus) with either. However a dagger has properties that a less-athletic and powerful Tabaxi can take advantage of compared to its claws.</p><p></p><p>I think that you're simply taking a different view than they did.</p><p>Yes, it would be more 'optimal' for Tabaxi to be able to be able to use Dex with their claws. Just like it would be more optimal for Rogues to be able to finesse longswords for example.</p><p>Its unlikely to break anything in the game if they did.</p><p></p><p>I think the reason that they didn't give Tabaxi claws the finesse property is because they didn't regard them as a finesse weapon. Just like they decided that longswords weren't a finesse weapon. Its a commonsense ruling rather than a optimisation or game balance ruling.</p><p></p><p>Note that the Aaracocra can use Dex with their clawed unarmed strikes, but can't sneak attack with them. There is a distinction between "can apply Dex modifier" and "finesse".</p><p></p><p>Now personally, I straight-off houseruled away the finesse requirement of sneak attack. However I probably wouldn't give unarmed strike/Tabaxi claws/minotaur horns etc the finesse property.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7080885, member: 6802951"] It is just as skilled (prof bonus) with either. However a dagger has properties that a less-athletic and powerful Tabaxi can take advantage of compared to its claws. I think that you're simply taking a different view than they did. Yes, it would be more 'optimal' for Tabaxi to be able to be able to use Dex with their claws. Just like it would be more optimal for Rogues to be able to finesse longswords for example. Its unlikely to break anything in the game if they did. I think the reason that they didn't give Tabaxi claws the finesse property is because they didn't regard them as a finesse weapon. Just like they decided that longswords weren't a finesse weapon. Its a commonsense ruling rather than a optimisation or game balance ruling. Note that the Aaracocra can use Dex with their clawed unarmed strikes, but can't sneak attack with them. There is a distinction between "can apply Dex modifier" and "finesse". Now personally, I straight-off houseruled away the finesse requirement of sneak attack. However I probably wouldn't give unarmed strike/Tabaxi claws/minotaur horns etc the finesse property. [/QUOTE]
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Claws, Bites, Unarmed Strikes, & Breath Weapons
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