[h=4]1. 4/4/17 Dragon TALK
[/h]They discuss Wild Shape and say a monk/druid cannot use a beast's claws in conjunction with an unarmed strike because Claw is different than an Unarmed Strike; you have to choose one or the other.
On the other hand, a tabaxi's claws are written as an unarmed strike (Volo's p. 115) and thus would be able to use a monk's unarmed strike.
It seems like there is a big disconnect there - claws seem to act in 2 different manners.
2. In that Dragon Talk, they mention that a Dragonborn druid can use its Breath Weapon as a Wild Shaped beast. That seems weird.
3. So could a Lizardfolk can use unarmed strike with its Bite (Volo's p. 112) while holding items in both hands such as a great club, short bow, or climbing a ladder?
4. A tabaxi has a +2 Dex bonus (and no Str bonus). However, their claws get a Str modifier. It could use a dagger in each hand to deal 1d4 + Dex and 1d4 with the other hand or 1d4 + Str with a clawed hand (since they don't have the light or finesse properties); thus its claws which it has used all of its life have a basic damage of 1d4 (like a dagger) but do significantly less damage in actual game play.
Again, there seems to be a big disconnect - daggers doing significantly more damage than claws.
[/h]They discuss Wild Shape and say a monk/druid cannot use a beast's claws in conjunction with an unarmed strike because Claw is different than an Unarmed Strike; you have to choose one or the other.
On the other hand, a tabaxi's claws are written as an unarmed strike (Volo's p. 115) and thus would be able to use a monk's unarmed strike.
It seems like there is a big disconnect there - claws seem to act in 2 different manners.
2. In that Dragon Talk, they mention that a Dragonborn druid can use its Breath Weapon as a Wild Shaped beast. That seems weird.
3. So could a Lizardfolk can use unarmed strike with its Bite (Volo's p. 112) while holding items in both hands such as a great club, short bow, or climbing a ladder?
4. A tabaxi has a +2 Dex bonus (and no Str bonus). However, their claws get a Str modifier. It could use a dagger in each hand to deal 1d4 + Dex and 1d4 with the other hand or 1d4 + Str with a clawed hand (since they don't have the light or finesse properties); thus its claws which it has used all of its life have a basic damage of 1d4 (like a dagger) but do significantly less damage in actual game play.
Again, there seems to be a big disconnect - daggers doing significantly more damage than claws.