D&D (2024) PHB 2024 Is Hilariously Broken. Most OP of All Time?

Of course it is. But it is based on the same assumption that the drag the cleric around 5 times per round is.

It's a lot easier to drag the cleric around. It's a silly thing but getting double or triple duty out of Spiritual guardians is a lot easier/practical.

Weapon masteries and World Tree Barbarians for example enable this. On top of all the usual suspects.
 

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5e 2014 was able to limit power creep with:
  • bounded accuracy
  • ability score cap (soft 20, hard 30) and level cap (20)
  • max 3 attuned magic items
  • no rules for crafting magic items

5e 2024 will give rules for crafting items, let's hope that the pre-2014 delirium does not return
What are you talking about? 2014 already had rules for magic items crafting in both the Dungeon Master's Guide and Xanathar's Guide to Everything.
 



I'm not sure bashing on 3e or 4e has any point beyond holding on to old biases and living in the past at this point. 5e and new 5e have elements from both that were adapted and is a good edition regardless of not being replications of those elements.

NLG, I can still play any edition and I will have fun. ;-)
 

I'm not sure bashing on 3e or 4e has any point beyond holding on to old biases and living in the past at this point. 5e and new 5e have elements from both that were adapted and is a good edition regardless of not being replications of those elements.

NLG, I can still play any edition and I will have fun. ;-)

Yup. Group social dynamics>edition.
 

I'm not sure bashing on 3e or 4e has any point beyond holding on to old biases and living in the past at this point. 5e and new 5e have elements from both that were adapted and is a good edition regardless of not being replications of those elements.

NLG, I can still play any edition and I will have fun. ;-)

I think every edition has had good points and bad. Even with 4E which I eventually burned out on, I enjoyed it for a while. Speaking of which it should be obvious I don't really believe that the classes were 98% the same, although until Essentials came out having the same AEDU structure made for a similar flow of play for all classes. Whether that's good, bad or irrelevant is a matter of preference.
 

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