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Love Domain v2 (4/22/16)
Nearly every pantheon has a god or a goddess devoted to the concept of love. Examples include Aphrodite, Freya, Hathor, and Sune. Like their divine patron’s clerics of the love domain are often torn between the desire to find, cherish, and protect the a single beloved and the craving for lust, passion, intrigue, and the search for a new object of their attention.
Love Domain Spells
Cleric Level Spells
1st - Charm person, compelled duel
3rd - Calm emotion, suggestion
5th - Beacon of hope, tongues
7th - Compulsion, locate creature
9th - Circle of power, dream
Shape of the Heart
When you choose this domain at 1st level, you have the choice between one of the two options below:
Gift of Persuasion. You gain proficiency with the Persuasion skill and while you are not wearing armor or using a shield, your Armor Class equal 10 + your Dexterity modifier + your Charisma modifier.
Soldier of Love. You gain proficiency with heavy armor and martial weapons.
Blessing of Love
Also at 1st level, your blinding beauty or determined presence can cause attackers to doubt their resolve to strike you. When you are attacked by a creature within 30 feet of you that you can see, you can use your reaction to impose disadvantage on the attack roll. An attacker that can’t be charmed is immune to this feature.
You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain all expended uses when you finish a long rest.
Channel Divinity: Cupid’s Arrow
Starting at 2nd level, you can use your Channel Divinity as an action to cause Cupid’s arrow to prick a creature within 30 feet. That creature must make a Wisdom saving throw. If the save fails, that creature becomes charmed by another creature of your choice within 60 feet of you The chosen creature must be of a type that that the creature has the possibility of being romantically attracted to. The effect lasts so long as the target’s desired remain unfulfilled or until you use this class feature again.
Channel Divinity: Guardian of the Heart
Beginning at 6th level, you can channel divinity as a reaction when an enemy make a melee attack against one of your allies within 30 feet. You use your reaction before the enemy makes its attack. When That enemy must make a Strength saving throw or be pushed back 15 feet, landing prone and its attack misses. If your ally is charmed or romantically involved with you, your enemy receives disadvantage on its saving throw.
Improved Shape of the Heart
Starting at 8th level, you gain one of the features below associated with your Blessing of Love.
Gift of Persuasion: You may add your Charisma modifier to the damage you deal with any cleric cantrip.
Soldier of Love: You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 damage of the same type dealt by the weapon to the target. When you reach 14th level, the extra damage increases to 2d8.
Protected by Love
At 17th level, when you are subject to an weapon or spell attack that affects only you, you can use your reaction to switch places with any adjacent creature charmed by you, becoming the target of the attack.
Alternatively, when one of your allies is attacked and within 5 feet of you, you may use your bonus action to switch spaces with that ally, becoming the target of the attack.
Love Domain v2 (4/22/16)
Nearly every pantheon has a god or a goddess devoted to the concept of love. Examples include Aphrodite, Freya, Hathor, and Sune. Like their divine patron’s clerics of the love domain are often torn between the desire to find, cherish, and protect the a single beloved and the craving for lust, passion, intrigue, and the search for a new object of their attention.
Love Domain Spells
Cleric Level Spells
1st - Charm person, compelled duel
3rd - Calm emotion, suggestion
5th - Beacon of hope, tongues
7th - Compulsion, locate creature
9th - Circle of power, dream
Shape of the Heart
When you choose this domain at 1st level, you have the choice between one of the two options below:
Gift of Persuasion. You gain proficiency with the Persuasion skill and while you are not wearing armor or using a shield, your Armor Class equal 10 + your Dexterity modifier + your Charisma modifier.
Soldier of Love. You gain proficiency with heavy armor and martial weapons.
Blessing of Love
Also at 1st level, your blinding beauty or determined presence can cause attackers to doubt their resolve to strike you. When you are attacked by a creature within 30 feet of you that you can see, you can use your reaction to impose disadvantage on the attack roll. An attacker that can’t be charmed is immune to this feature.
You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain all expended uses when you finish a long rest.
Channel Divinity: Cupid’s Arrow
Starting at 2nd level, you can use your Channel Divinity as an action to cause Cupid’s arrow to prick a creature within 30 feet. That creature must make a Wisdom saving throw. If the save fails, that creature becomes charmed by another creature of your choice within 60 feet of you The chosen creature must be of a type that that the creature has the possibility of being romantically attracted to. The effect lasts so long as the target’s desired remain unfulfilled or until you use this class feature again.
Channel Divinity: Guardian of the Heart
Beginning at 6th level, you can channel divinity as a reaction when an enemy make a melee attack against one of your allies within 30 feet. You use your reaction before the enemy makes its attack. When That enemy must make a Strength saving throw or be pushed back 15 feet, landing prone and its attack misses. If your ally is charmed or romantically involved with you, your enemy receives disadvantage on its saving throw.
Improved Shape of the Heart
Starting at 8th level, you gain one of the features below associated with your Blessing of Love.
Gift of Persuasion: You may add your Charisma modifier to the damage you deal with any cleric cantrip.
Soldier of Love: You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 damage of the same type dealt by the weapon to the target. When you reach 14th level, the extra damage increases to 2d8.
Protected by Love
At 17th level, when you are subject to an weapon or spell attack that affects only you, you can use your reaction to switch places with any adjacent creature charmed by you, becoming the target of the attack.
Alternatively, when one of your allies is attacked and within 5 feet of you, you may use your bonus action to switch spaces with that ally, becoming the target of the attack.
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