Herzog
Adventurer
I'm thinking about giving the Cleric a spellbook (prayerbook if you like) that functions just like the wizards:
Clerics can only learn those spells that are in their prayerbook.
I'll probably leave the domain spells as 'free' spells (can be learned without a prayerbook).
The same methods for (new) spell acquisition would apply as for wizards.
Now, before even thinking about suggesting this to my players, I'm asking here whether you think this would reduce the playability of the Cleric to an unplayable point?
As a sidenote, I would like to add that the player currently running a Cleric would probably welcome a reduction in choice, since she really hates going over the entire list every (in game) day diciding what to select.
However, should other players take up a cleric at some time, they would be impacted by this too, of course.
Your thoughts?
Clerics can only learn those spells that are in their prayerbook.
I'll probably leave the domain spells as 'free' spells (can be learned without a prayerbook).
The same methods for (new) spell acquisition would apply as for wizards.
Now, before even thinking about suggesting this to my players, I'm asking here whether you think this would reduce the playability of the Cleric to an unplayable point?
As a sidenote, I would like to add that the player currently running a Cleric would probably welcome a reduction in choice, since she really hates going over the entire list every (in game) day diciding what to select.
However, should other players take up a cleric at some time, they would be impacted by this too, of course.
Your thoughts?