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Clerics!

tleilaxu

First Post
Ever played a cleric of an unusual diety? How about your typical cleric of Pelor played in an unusual way?

I hope people have stories to share.

I have started playing a Cleric of Istus (GH goddess of fate). It has been fun so far!
 

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I've been making up 2 clerics of Pelor (me and my bro) and can't wait to start making potions(14 a week, if we have the gp).

Can you use meta magic feats on spells for potions/scrolls? Could I make a potion of empowered 'Cure Light Wounds', or can you only use the orig. spell(same question with scrolls)?

If yes:

The radiant servent of Pelor has the ability to Max/Emp all his healing spells (eventually, from his domain 'healing') without raising the actual level of the spell. So could he make an max/emp 'Cure Serious Wounds'? (About 39 points of healing, every swig) the spell is still level 3, and was prepared by the caster (those are the req's I think) Of course he's level 16 by this time.



Another question, how do your domains effect the character? Does a cleric of Pelor with the Sun, Stength domain shine up his/her muscles with lotion and a Good/Healing only do sub-duel dmg?

Lastly, how much does it take to convert people? A religious debate is fine and all while bantering on with a fellow traveler, but let's say you walk into a town and save it from a monster? Do a few people say "Wow, pelor is great!" or do they just go "thanks. I'd give you a few coppers but i'm broke."?
How many would turn if you defeated a powerful opponent in one attack (like a huge monster whereyou 20-20-20 it)?
 

tleilaxu said:
Ever played a cleric of an unusual diety? How about your typical cleric of Pelor played in an unusual way?

I hope people have stories to share.

I have started playing a Cleric of Istus (GH goddess of fate). It has been fun so far!

I played a Cleric of Pelor. His name was Garnet Schist.

He had fantastic stats, and he knew it. He also knew that Pelor was the "one true way", and thus told everyone this fact after every success/healing.
example:
"You pulled me out of the way of that falling mine cart, THANK'S PELOR!"
*fighter buddy* >: C

He was an ass about it, and the whole group hated him. He also tried to convert another Cleric's helper ladies to Pelor. The only reason they kept him around was because he saved their lives twice as many times as he pissed them off. Of course, the group broke up after only a few sessions (as online games tend to...)

So I have retired "Garnet", as the quiet and reserved happy cleric gets a bigger slice of the treasure pie.
 

I played a (2E) 1/2 Elven cleric of Uller a long time ago. His name was Ballad and he acted more like a ranger than a traditional cleric. Focused most of his healing around herbalism and stuff like that. His favored weapon was a long bow. A few new comers to the group always assumed he was a ranger more than a cleric.

I designed a cleric of Oghma that another player ran in my Forgotten Realms campaign (2e). The original concept was basically Indiana Jones as a Cleric of Oghma. A relic hunter. He would have been a lot easier to create mechanically in 3E.

I had a player in my homebrew run a Nuetral Evil Halfling Druid anmed Elian. He had terrible stats except for Wisdom & Charisma. He played him as an evangelical Druid seeking to convert the world and throw down false interlopers (gods). He was entertaining and at times very annoying. It was an interesting concept though. He put a lot of skill point into Perform (Oration).
 

What I'd really like to do (and I'm guessing I'm going to have wait until the Clerics and Druids Handbook for Scarred Lands come out) I'd LOVE to play a member of the Twisted, druidic cult of Gormoth, the Lifegiver. :)
 

I've played a few clerics in my day, and one has yet to be a good aligned one. Some have included clerics of Bane, Mask, Velsharoon, and maybe one or two others that I can't think of at the moment.

Cleric of Velsharoon - Focus in Necromancy (of course), but went about it an uncommon way by not using undead, but by specializing in the Inflict spells and various other necromancy spells that didn't involve undead. When he got high enough, he became a Heirophant with Divine Reach, and was a force to be reckoned with.

Cleric of Bane - I played him in a campaign that me and my friend goofed off with. My friend played his brother, another Cleric of Bane.

Cleric of Mask - He made it a few sessions before dying by putting on a cloak that was cursed and took his life! He was replaced by a Sorceress of Shar. She was a shade, and she was the shizzel!

"Sorceress of Shar. She was a shade, and she was the shizzel!"

Say that 5 times fast! :D
 

I played a rather angry, bloodthirsty, and vengeful elvish cleric of Shevarash in a RttToEE campaign. (She started chaotic good but became chaotic neutral by the time I had to leave the campaign (I moved)). The really ironic thing is that she found an intelligent, purportedly artifact type bow a month before I had to leave but I never found out what it did because the character's will save was too good for it to ever communicate with her. . . .

I'm also playing a militant cleric of Pelor in Living Greyhawk. I guess the only way that's unusual is that he actually spent a feat in order to learn how to use a greatsword.
 

Baptism for the Dead

Taking a page from the Bible and LDS practice, my cleric used to perform Baptism for the Dead on fallen foes, the remains found in crypts, and what not.
 


I wouldn't mind playing a Cleric of Chauntea (Veggies, Plants and Farmers, whee!), Sharess (Mrrow and all that Jigginess), Talona or Loviatar (Even better, a combination of both), Vhaurean, Cyric, Sune, Talos, Velsharoon, Malar, Tiamat, Auril, Basheba or Shar. That's all the gods that immediately jump to mind. Hmm... Is it me, or are they mostly evil?

I have played a Cleric to the Court of Mechanistry (A court is constructed of many powerful Outsiders in the Other, which rule over the Empire, that is very Steampunkish). He was a fun guy. He didn't much care about healing, but more constructing Gadgets and mechanical goodies, and just create Slap Patches (A variation of Healing Potions), so he could spend his spells on other stuff.

I do have a cleric of Lliara (Basicly Tymora, goddess of Good Luck) the game I DM. He's really cool, and quite focused on his Goddess. He's 10th level, made a Planar Ally of the Avoral, and just recently got a Dream from his goddess that Luck will find him, for him to do something great.

I'd LOVE to play a Paladin of Sune, though.
 
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