Cloak of Mage Armor

Slaved said:
Ghost Touch allows Incorporeal Creatures to Pick Up, Move, and Wear the Item. It also allows the Armor Bonus to work against Corporeal Creatures while the Wearer is Incorporeal. It also is able to move through Solid Objects with an Incorporeal Creature.

Right. One extra benefit - it can be used by incorporeal creatures. And it's a benefit that won't apply to almost every PC.

-Hyp.
 

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Hypersmurf said:
Right. One extra benefit - it can be used by incorporeal creatures. And it's a benefit that won't apply to almost every PC.

-Hyp.

Why does it matter if it will not apply to almost every Player Character? In this case it is an Item that will be on a Creature the Party will have to Fight. The Enhancement Value is High to limit both when it can be used Against the Party and to limit its Effectiveness if a Player Character can become Incorporeal.

My Example with the Crystal of Screening is a better example of this. It is Priced much more reasonably for the Effect of Blocking Incorporeals from Attacking!
 

Slaved said:
My Example with the Crystal of Screening is a better example of this. It is Priced much more reasonably for the Effect of Blocking Incorporeals from Attacking!

Doesn't a Greater Crystal need to be applied to a suit of armor with at least a +3 enhancement bonus?

So you're not going to be getting your bonus against incorporeals for less than 12k gp anyway...

-Hyp.
 

There are Lesser Versions which are Cheaper and provide a Lesser Benefit.

Mithral Chain Shirt plus Least Crystal of Screening. 1500 Gold Pieces.
 

Slaved said:
Why does it matter if it will not apply to almost every Player Character?

The same reason some powers add significantly to ECL but not to CR. Used by an NPC/monster, it'll get used in one encounter. Used by a PC, it gets used again and again and again.
 

Slaved said:
Why is the Arguement silly????

Oh, multiple sad faces. Full caps. All sorts of visual rhetorical elements that make it seem like the sky is falling when it's really a fairly minor issue.
 

billd91 said:
Oh, multiple sad faces. Full caps. All sorts of visual rhetorical elements that make it seem like the sky is falling when it's really a fairly minor issue.

But we are DEFENDING THE TRUTH on the INTARWEBS! :cool:


Was anyone else amused by the "I can make Y custom item for only Y gp, thus making X custom item for X gp is balanced" line of reasoning in a thread where limits on custom item making are themselves being discussed?
 

moritheil said:
Was anyone else amused by the "I can make Y custom item for only Y gp, thus making X custom item for X gp is balanced" line of reasoning in a thread where limits on custom item making are themselves being discussed?
But circular arguments are clearly the most efficient use of mental space!

"They make my mind feel so large!", -- N
 

billd91 said:
The same reason some powers add significantly to ECL but not to CR. Used by an NPC/monster, it'll get used in one encounter. Used by a PC, it gets used again and again and again.

Effective Character Level and Challenge Rating are each defined in Different Circumstances.

Money is the same System for each but with Different Amounts. The Price of Items are the same for both. This is different than Effective Character Level and Challenge Rating.

Your response is not a good answer to my question.
 

billd91 said:
Oh, multiple sad faces. Full caps. All sorts of visual rhetorical elements that make it seem like the sky is falling when it's really a fairly minor issue.

So you make repeated Ad Hominems?
 

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