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General Tabletop Discussion
*Pathfinder & Starfinder
Clobbered Variant Rule and Level Drain (2 Separate Questions)
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<blockquote data-quote="Magus Coeruleus" data-source="post: 1010122" data-attributes="member: 1704"><p><strong>Re: Re: Clobbered Variant Rule and Level Drain (2 Separate Questions)</strong></p><p></p><p>Hey Sithramir,</p><p></p><p>How do you like using the clobbered variant? I really like the idea of it for the reasons given in the DMG suggesting it, but I've never used it because I'm afraid it would be a nightmare for me as DM. Players just have to worry about their own characters, but as DM if the players are up against a large host of baddies, sometimes I don't label each individual with its hitpoints and just ask the player to remember how much damage he/she did to it for me, to know whether it drops on the next hit. Tracking which ones get clobbered sounds like a pain, but I want to know what your experience is. Also, do you let PCs know when they've clobbered something? I can see arguments for telling them it's happened right away, or for making them wait and see what the thing does next round. The former option gives a lot of power to the PCs because they can plan actions around their knowledge that the foe will only have one action next round.</p><p></p><p>Thanks</p></blockquote><p></p>
[QUOTE="Magus Coeruleus, post: 1010122, member: 1704"] [b]Re: Re: Clobbered Variant Rule and Level Drain (2 Separate Questions)[/b] Hey Sithramir, How do you like using the clobbered variant? I really like the idea of it for the reasons given in the DMG suggesting it, but I've never used it because I'm afraid it would be a nightmare for me as DM. Players just have to worry about their own characters, but as DM if the players are up against a large host of baddies, sometimes I don't label each individual with its hitpoints and just ask the player to remember how much damage he/she did to it for me, to know whether it drops on the next hit. Tracking which ones get clobbered sounds like a pain, but I want to know what your experience is. Also, do you let PCs know when they've clobbered something? I can see arguments for telling them it's happened right away, or for making them wait and see what the thing does next round. The former option gives a lot of power to the PCs because they can plan actions around their knowledge that the foe will only have one action next round. Thanks [/QUOTE]
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Clobbered Variant Rule and Level Drain (2 Separate Questions)
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