Originally the Alias series didn't have souls, it's when they started acquiring parts of other people's souls (Dragonbait for Alias, presumably Olive for Jade, maybe Akabar for Cat?) that things went off the rails.
A clone is a twin, a normal sibling.Im interested if anyone has ever had a PC turn out to be a clone. It looks like Neither the 8th level Clone spell or 7th level Simulacrum would work for this. I would need to come up with a custom spell or probably some other in game explanation
Has anyone ever done something like this?
G
Only until you start thinking about questions regarding the soul (or spirit; I use the terms interchangeably), at which point it becomes messy.A clone is a twin, a normal sibling.
No special rules are necessary.
The background simply has an unusual family dynamic.
To me it's obvious that the clone would share the original's memories, experiences, etc. up to the point of cloning*. After that, each creates its own memories etc. independently, including perhaps memories of each other. They also advance in levels independently, and so forth.If by "clone", one means the memories of one of the siblings was manipulated to mirror the other, this is something different relating to mind magic. But even in this situation, they are really siblings.
A "clone" is a reallife scientific term. We can clone sheep, and so on.Only until you start thinking about questions regarding the soul (or spirit; I use the terms interchangeably), at which point it becomes messy.
Does the original retain the soul meaning the clone has none? Does the soul also replicate such that there are two? Does the soul split in half with part going to each? What happens when either the original or the clone dies? Can either one be resurrected or even Speak-With-Deaded? Etc.
To me it's obvious that the clone would share the original's memories, experiences, etc. up to the point of cloning*. After that, each creates its own memories etc. independently, including perhaps memories of each other. They also advance in levels independently, and so forth.
* - there's a very valid game-mechanical reason for this: as in the fiction a character's levels are comprised of experience, learning, training, and memories, if the clone is to be the same class and level as the original (which is usually the baseline assumption) then by default it has to retain the original's memories etc.