hellbender
First Post
The idea of magocracies in this world is born of the power that archmagi and high priests (etc) can wield over others. There are High Priest rulers, Archmagi, Grandmaster Druids, etc in ruling positions, not to mention areas governed by more conventional classes/professions as well. These magocracies are not necessarily united in any way; petty squabbles become wars, expansionist movements occur, wizards, priests, bards, druids, etc die and leave chaos and upheavel in their wake. Settingwise, this leaves a very flexible world for players to explore.Nac Mac Feegle said:A question: Does the "magocracy" extend to the divine spellcasting classes, or just arcane. If it does, I think I'd like to switch over to a rogue knifefighter character (quickdraw, flick of the wrist and a LOT of knives). I'd start as a rogue and then go into rogue/fighter.
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