(Closed) Epic recruting


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IF there is any room for me...cohort or player...let me know...I'd like to play...I have the ELH and am willing to help anyone make a character...I've got a wizard that was in a game that never got off the ground...

<hijack>And, yes, Jemal, I think your campaign is going well..</hijack>
 
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first of all i need players that are active alot. also. i have all books, so it's not limited to just the core books. (and yes you can use the savige species.)

ill let you roll your stats and hit dice but ill be watching for those over powered characters. (in other words i want to see what the original stats where. also you will be starting at level 21 (not 20). if you use information from other books besids core i need to take a look at it. (especialy SS)

GP will be as Epic hand book. if creating items run it by me first.

First off from looking at how often you guys are here. Jemal and argent are in first because of how often iv seen them online.

i would like to get this game started ASAP. so i would like characters in a week.

any questions ask them here.
 

im on here for at least 11 hours per day, truthfully, no joke. If you want a lvl 21 character, would u be able to wait until saturday for my character to be done...? becuase that is the only time i will be able to get my hands on a epic book, and im not sure even if i will be able to then...

Are you allowing prestige classes? There is a nice little 1 i have been wanting to use, but the name evades me. Its the one that gives u power attack for a bow, its called power shot or something to that effect.
 

I'm on quite a bit and already have a character ready...well...I need to scale him down 5 levels..but he's ready nonetheless...

oh...and I have all the books and then some...
 
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21st lvl Sorceror coming up. Hey, anyone planning on playing a Human/Half-breed spellcaster? I've got some kickass combos that work well with two spellcasters, so If you want a Brother who's an archmage..
 


lvl 21 is 975,000 GP.
When a Wizard goes from lvl 20 to lvl 21, they get:
1 Epic Feat (Instead of a Normal Feat)
2 new spells known
1 Hit Die.
+1 Attack bonus (Not Base Attack, just a +1 to attack)
Same skill points as other lvls.
Your Familiar's Natural armour bonus becomes +11, theirn Int becomes 16, and they gain the "Familiar Spell" ability (See description below)

If you don't have the Epic Handbook, then for the Feat I'ld suggest taking 'Improved Spell capacity (Allows you 10th lvl spell slots in which to memorize spells, such as Heightened Hold person, Quickened Disintegrate, Maximized Delayed Blast Fireball, etc, etc.) You'ld get 1 tenth level slot, + more depending on what your Int bonus is. Every time u take the feat, you can cast spells of one level higher (Twice you get lvl 11, three times u get lvl 12, etc, etc).

If that's not your bag, then you might like Familiar Spell (It's an epic feat that does the same as the Ability of the Familiar, letting you pick a spell you know of 8th lvl or lower. Your Familiar can cast that spell once/day as a spell-like ability.

Also, if you like Quickened Spells, then MultiSpell works nicely (Each time you take it it lets you cast one more quickened spell per round)
 


OK... If you all are going to play arcanists I'll go for a cleric.
AAsimar cleric of Pelor (Aasimar1/cleric20)

His Name: Celcian Suntoucher

He is decended from a human and a Solar of Pelor.
He stands 6'7" tall and over 225 pounds. Short silver hair and glowing gold eyes. full beard.
 

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