(Closed) Epic recruting


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hmmmm, although im on here a lot... it looks like u have more than the 4 players u wanted... I was really lookin forward to this game, but i dont want to cause problems, if u need people to leave, ill do it. If you want to keep us all in, ill be making:
lvl4 fighter/Lvl? ranger/Lvl? prestige class
I just need to know if we can have prestige classes.
 

Same goes for me...I'll concede to other players since I didn't get here in time...but if you need cohort's or what not...just let me know.. :)
 


Hey Assassination!

I'm buying an Amulet of Undead Turning that has an intellegence

Cost: 66,000GP
2 scores at 2d6+10, 1 at 3d6, speach and Telepathy
3 primary powers and 1 extraordinary power.

Is this OK and would you please roll this up?

This character is comming along nicely, I'll have him up by the weekend.
 

i changed my mind a bit, one monk coming up

(forgot to tell in earlier posts, i'll be able to post at least once a day)
 
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first off. those are nice character concepts

Second i would like all charac5ters in by next tusday.

Thirdly: Jemal Argent Shaff Kuroshidaku Arknath and Rino. iw ould like all you characters in by the deadline.
also i don't want any coharts, i hate playing them and they will screw up this game.

im going to let you roll up the stats for anything you guys make. so im putting a lot of trust in you for the start. but once the game staarts ill be rolling everything.

and also, i would like to move this game as fast as posible so if you don't post and the majority have posted then ill just move along.

prestige classes and specialty classes i am allowing but if there in one of the Quintessential's then i would like to take a look at it first.(ie: Quintessential rouge or fighter)

thank you jemal for answering some of the questions.
 

Merriss von Kithen

Merriss von Kithen
Male Medium-size Humanoid (Half-elf)
Experience: ???/???
Class: Abjurer 10/Incantrix 11
Hit Dice: 10d4 plus 10 + 11d4 plus 11 (hp 105) [50 + 55]
Init: +2 (Dex +2)
Speed: 30 ft.

Armor Class:

20 (+2 Dex, +8 armor)
Touch AC: 12 (+2 Dex)
Flat-footed AC: 18 (+8 armor)

Attacks
(Primary): +10 melee (+11 BAB, +1 enhancement, -2 Str; quarterstaff +1)
(Secondary): +13 ranged (+11 BAB, +2 Dex; ranged touch attack (spells))

Damage: 1d6+1 (quarterstaff +1) or spell

Special Attacks: N/A
Special Qualities: Instant Metamagic 3/day

Alignment: Lawful Good

Saves:

Fort +16 [+6 base, +1 Con]
Ref +17 [+6 base, +2 Dex]
Will +26 [+13 base, +2 Wis, + Iron Will]

Abilities:

Str 7
Dex 14
Con 12
Int 33 (Up at 4th, 8th, 12th, 16th, 20th, Inherent +5 @ 15th, Enhancement +8)
Wis 15
Cha 14

Skills:

Alchemy +29, Concentration +36, Knowledge (arcana) +35, Knowledge (geography) +15, Knowledge (history) +35, Knowledge (Nobility and royalty) +13, Knowledge (the planes) +35, Knowledge (religion) +35, Scry +35, Spellcraft +37

Feats:

[Scribe Scroll], [Iron Will], Spell Penetration, Skill Focus (Spellcraft), [Silent Spell], Still Spell, [Reach Spell], Chain Spell, Extend Spell, [Quicken Spell], Craft Rod, [Persistant Spell], Greater Spell Penetration, [Delay Spell], Improved Spellcasting

*******************************************
Here is Merriss von Kithen...an Abjurer at heart. I don't think anyone will recognize him (save Jemal)...

First question...I have some magic items I'd like to make [Craft Rod] but don't know how you want to work the experience cost. Also, are you going to allow the use of the permenancy spell?
 
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alinment: i don't care what it is and i don't care if the alinments of the party contradicts each others.

also mages will be getting aobut 10,000 more XP to create items but once the game starts i will tkae out the extra to keep the party aobut the same strenght.

itme creation:
i think it is the total cost divided by 25 for the XP used, and total cost divided by 4.

ill create a rouge gallery for all the characters this weekend. so post your finished characters there.
 
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