Clutches of Evil - IC: Chapter One

Byntrou

"Many thanks, little one. Now I just need to find the right crystal to help me read magics, and I'll have access to all my powers again," Byntrou says, poketing the scraps.

Noticing their large friend, Byn mutters to the others, "Looks like Pwent's gone ahead without us, boys. Gav, don't you have to ... relieve yourself? I think Bahruul, Keryth and I will join Pwent looking for patronage while you ... attend to your business." He gives the boy a wink as he stands and heads over to joing Pwent.
 

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Pwent, Byntrou, Bahruul:

Dreeves replies with his ego being fed by Pwent's words, "Well, I do have a say in the majority of economic considerations that occur in this city. And that gives me a significant amount of power. Unfortunately, as far as hiring goes I'm afraid that I don't hire without references. I'm always in need of loyal swordarms, though, who can ensure I get what is owed to me."

Looking back toward the table reveals that Gav is no longer anywhere to be seen.

Pwent:

[Sblock]Dirk looks pretty serious, as if he is paid to make sure Dreeves does get harmed in any way. He also appears to be quite capable of defending him - and willing to do so.[/Sblock]

Keryth:

[Sblock]Keryth may leave the table and go with Byntrou and Bahruul if desired - if so please feel welcome to include him in the list above as being with Byntrou, Bahruul, and Pwent. However, if Keryth chooses to remain bahind at the table, assume that Keryth sees the others actions but is far enough to be unable to make out exactly what is said. Gav excuses himself to hide and get ready to use his skills against the merchant Dreeves.[/Sblock]
 

Pwent thinks over the information while his friends arrive and says to them, "Ah my friends you are just in time. This is the Mr Dreeves I was telling you about, he says that we can work for him if we have redentials." Then he turns back to Mr Dreeves, "What kind of refrences do you need Mr. Dreeves"
 

Keryth, Male Drakontos Cleric

Keryth follows as Byntrou and Bahruul move to join Pwent, standing to one side of Bahruul ready to grab him if their plan goes off as discussed. Enforcer, not really work I’m interested in doing for this man. Keryth thinks letting a hint of his distaste reach his face.
 

Byntrou

"Sir, we are tasked with finally taking down the burglars which have plagued travelers in your fair city. The regent has given us arms, but we still require funds to cover our other expenses. Given the hit this rash of burglary has no doubt dealt to the economy, the economy so necessary to your way of life, we knew an honorable man such as yourself would be eager to sponsor us."
 

Byntrou said:
"Sir, we are tasked with finally taking down the burglars which have plagued travelers in your fair city. The regent has given us arms, but we still require funds to cover our other expenses. Given the hit this rash of burglary has no doubt dealt to the economy, the economy so necessary to your way of life, we knew an honorable man such as yourself would be eager to sponsor us."

The merchant Dreeves spews his most recent sip of ale back into his mug. He had been in mid drink when Byntrou's words catch him off guard. Dirk draws his blade - a longsword that looks well used indeed. Two of the other four men sitting around the table also stand and draw their swords, obviously waiting for the merchant's order. They too carry longswords that look as though they have seen battle. The three that have swords drawn also carry heavy steel shields which they ready in response to the conflict.

A smile crosses over the merchant Dreeves' face. He begins to chuckle. "I don't know who sent you after me, but you clearly have the wrong idea about who and what I am. The ones who stole from you ... well ... they either came from my hand or another one of my competitors. To be honest, about the only merchant boss in this very town who isn't actively supporting the thieves' guild in that good for nothing Endoo."

He squints and takes a closer look at the party. "Two of you. Two Boes." His expression goes pale. "You are the special hit. Some goblin paid a good price to have your items removed and brought to him. Something about a prophecy or other. But I see having your items stolen isn't the kind of dissuading you need. You need to learn the hard way."

His upper lip curls, "Kill them and be done with them." The merchant Dreeves sits back down at the table and waits to watch the battle unfold. At the drawn weapons, patrons of the Rusty Anchor begin to pick up their plates of food and/or mugs of ale and get out of the way. In only a matter of seconds this half of the Rusty Anchor is vacated - with plenty of room to spar. The other two of the merchant Dreeves' men leap onto the table and gesture overconfidently for you to bring it.

Keryth:
[Sblock]Out of the corner of your eye you see Dahlia come out of the kitchen with the merchant's ale on a tray. Seeing the combat ensuing, she ducks back into the kitchen for safety.[/Sblock]

Battle Map (each "-" and "|" represents 5 feet):
Code:
              |
        Y D   |
        P 1:  |
       KA 2:d |
           mm |
--------------|

Y = Byntrou, A = Bahruul, K = Keryth, P = Pwent
D = Dirk, 1,2 = other two thugs,
d=Dreeves, m=other two non-combatants sitting at the table,
:: = 1/2 of the table that 1,2 are not standing upon

OOC ALL:
[Sblock]Please see OOC thread for description of how I do PbP combat[/Sblock]
 
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Combat Actions:
[sblock]If Byntrou moves Pwent moves in between him and most of the enemies (tumble +8) and make a power attack on Dirk (Unarmed Strike +0 1d6+8)

If Byntrou stays I grapple Dirk (+5 atack; +9 grapple, (don't have books but think improved grapple gives +4 bonus and removes AoOs))

If "1" moves I jump (+11) toward Dreeves and Grapple him.

If none of that will work I charge (if possible) anyone I can and power attack them. (Unarmed Strike +0 1d6+8) power attack
(Unarmed Strike +7 1d6+1d12+5)*Charges give +2 attack +2 Damage -2 AC right

AC with out armor(not sure if I got any) 13 (11 if charging) (10 flat footed)
AC with armor 17 (15 if charging) (15 flat footed)
[/sblock]
 

Byntrou

Byntrou utters a curse in Boes that's best left untranslated, drawing his scimitar in both hands. He slashes with all the strength in his two massive arms. As far as he's concerned, as soon as Dreeves said "kill," the small Boes dropped all pretense of mercy and civility. Mother always said the best defense was your enemy dead, after all.

OOC:[sblock]Move action to draw weapon. Attack: Scimitar +3, damage 1d6+1, crit 18-20 x2[/sblock]
 

Keryth, Male Drakontos Cleric

Keryth grasps his holy symbol, muttering a prayer in draconic.

[SBLOCK=Combat Actions](Round/Action 1) Keryth casts bull’s strength on Bahruul stepping up to touch him if necessary, he will also take up his morningstar if at all possible.

(Round/Action 2) Keryth will move to cast a spontaneous cure light wounds (1d8+5 -- using comprehend languages to power the spell) if required while trying to stay out of direct combat, if it’s not he’ll step in to help whoever looks the most overmatched +4 melee [1d8+2; 20/x2; bludgeoning and piercing; morningstar].[/SBLOCK]
 

Combat: Round One

Keryth completes his prayer and reaches forward to touch Bahruul. A visible ripple can be seen surging through Bahruul's muscles. The large Bous shakes his head and mutters, "Ah, that feels good!" He grins and grabs the hilt of his sword, preparing to draw it.

Keryth:
[Sblock]OOC: Keryth can draw his morningstar during Round One, so consider it drawn. As you continue to read through the post, note that for the next round Keryth is first in init so I will let you decide if you wish Keryth to spontaneously heal Pwent or if you wish Keryth to attack.[/Sblock]

Pwent steps up and reaches forward, gripping Dirk on his armor. However, Dirk manages to shake free of Pwent's grasp as Pwent's fingers slide off the Breastplate armor.

Bahruul draws his greatsword and swigns hard against the fighter in position 2 on top of the table. The blade of the sword bites hard into the fighter's legs, significantly wounding him in spite of his armor. As he brings the sword into a defensive position he flexes his muscles and adds, "Many thanks, Keryth. I hope I will put that gift to good use."

The fighter in position 1 takes a swing down onto Pwent and connects with an absolutely devastating blow. The sword strikes hard against Pwent and appears to nearly push him to the ground. Pwent manages to recover, but is obviously significantly wounded.

Pwent:
[Sblock]OOC: Ouch. First attack against you is a critical. 20 damage dealt.[/Sblock]

Dirk, having been attacked by Pwent, takes it personally. As he prepares to strike he watches as his comrade hits ahrd against Pwent. He strikes as well, connecting as well and doing more damage. Pwent remains upright, but his appears to have taken heavy blows.

Pwent:
[Sblock]OOC: 6 more damage dealt.[/Sblock]

Byntrou steps up and slashes hard at Dirk, but the fighter is able to raise his shield in time to deflect the blow harmlessly to the side. The clank of metal on metal echoes throughout the Rusty Anchor.

The remaining fighter steps up and unleashes a blow down onto Bahruul, but the Bous is able to parry it with the edge of his own greatsword.

From under a table a small Aster leaps forward and touches her index finger to her forehead and then extends in it Dirks direction. A small pulse shoots forward out of her finger and the air behind the fighter in position 1 ignites. A ring of fire expands into Dirk's space and the space occupied by the other fighters. Dirk and the fighter in position 2 are scorched for the most damage, while the fighter in position 1 seems to be able to evade all but the smallest of the flames. In addition, the force of the blast appears to have stunned Dirk and the fighter in position 2. Destiny looks to the party and quips, "I don't remember this being part of the plan!"

End of Round 1.

Battle Map for Round 2:

Code:
              |
         YD   |
         P1:  |
       K A2:d |
           mm |
--------------|
 
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