CoC: The Importance of Hoaxes and False Leads

trancejeremy said:
Of course, if you're going to play a game where you investigate hoaxes, why play at all? What's the point of playing CoC?

IMHO, RPGs should be about things you can't do in real life.


BTW, that's also why you never see things like that on most shows is because people would never watch it. Also, most hoaxes are not all that convincing. It works on Scooby Doo largely because it's animated. With the miracle of animation, a movie projector and a fog machine can make a convincing ghost/demon/UFO/monster.

Not all the games should end with mundane explanations. On the same note, not all should end with the supernatural. By mixing it up you keep the characters guessing and it reinforces the need for insanity checks when they run into something supernatural.

If I'm an investigator and I constantly run into the supernatural, it's going to stop impressing me and I won't be driven insane so easily.
 

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