Arnwyn said:The number of rooms is fine, IMO. I despise linear complexes, and what you have above allows for an appropriate number of player "decisions", IMO.
And it's damn cool, too.
(Disclaimer: Just my opinion, based on things I like.)
Scribble said:I'd like to take room 2 if no one else wants it?
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blargney the second said:Which way does the water flow in rooms 6, 8, and 10? Also, I love it when adventures have a Scale This Encounter for each encounter. It's pretty straightforward, but vastly increases the utility of an adventure.
-blarg
Tonguez said:I agree - awesome Map.
So anyway I've never participated in a Collaborative Dungeon but I do love caves.
So do we establish a theme for the cave? or at least a Cave type?