Badwe
First Post
With the, I would say, meteoric rise of full contained card games like Race for the galaxy, Dominion, and indeed the many forms of munchkin, it seems card gaming has evolved. Once, it was the purview of each individual wanting to play to go out, buy some cards, and build their own deck. Now, the general expansion model of CCGs is maintained, yet the necessity of individual ownership is cast off or, in the case of dominion, emulated as part of the gameplay.
Also, rumors continue to circulate on BGG forums of the upcoming RFTG expansion about the nature of upcoming expansions, including the possibility of a "reboot" after 3 expansions that keeps the original core game but uses different expansions.
Are we in a new era of "collectible" card games? Do these represent the pinnacle, or just the beginning? Is there new "technology" waiting to be unveiled that will scratch the itch of the olden days of MtG to build decks that doesn't also voraciously devour our wallets? Is there room for a semi-collectible cardgames? Are there different ways to do the "build while you play" style of dominion, perhaps a more robust and complex game? Post your thoughts here!
Also, rumors continue to circulate on BGG forums of the upcoming RFTG expansion about the nature of upcoming expansions, including the possibility of a "reboot" after 3 expansions that keeps the original core game but uses different expansions.
Are we in a new era of "collectible" card games? Do these represent the pinnacle, or just the beginning? Is there new "technology" waiting to be unveiled that will scratch the itch of the olden days of MtG to build decks that doesn't also voraciously devour our wallets? Is there room for a semi-collectible cardgames? Are there different ways to do the "build while you play" style of dominion, perhaps a more robust and complex game? Post your thoughts here!