roguerouge
First Post
What story elements, encounters, and antagonists would you put into a game in which the PCs start on a ship headed to settle a continent?
Heh, that's not very Columbus-y at all!And then they become heroes by living happily with these new people for some seasons... maybe saving them from their own problems or something, and eventually returning back home full of gifts and treasures given to them in thanks by the 'different' people.