D&D General Combat as War vs. Sport and a Missing Third Mode

OUTSIDE TANGENT BUT NOT REALLY

one of the main divides in the pro wrestling community is one between the preference of an indie style of wrestling compared to the mainstream weekly style of wrestling,

In the indie style of wrestling, one of the most prevalent aspects of it is the idea of" getting your stuff in".

Because indy wrestlers typically are contract wrestlers, they strive to make sure that they do their signature moves and say their cash phases. Every time they appear because they do not have regular weekly appearances..

This is different from wrestlers who are in mainstream weekly, televised wrestling companies who do not need to do their signature actions every time they appear. In those companies, character and driving towards what their character would do is the most important. Aspect outside of the match itself.

So that's my question to you OP @Aldarc or others.

Which is more important in Combat as Theater?

That the palatin uses Divine Smite to divinely smite evil..

OR

That the story sets up a battle for the paladin to fight evil in which Divin Smite may or may not happen.

???
 

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