thecasualoblivion
First Post
I've seen this, and I'm not sure how big of a problem it is, or what can be done about it.
Running 4E for close to two years, combat can take an hour. Most of the time, it takes less. I'd say my combats average about 35-45 minutes, still a considerable amount of time. Hour long(or longer) combats are uncommon(about once a night) but not rare. What doesn't seem to happen in 4E are short combats. With the rules as written, there doesn't seem to be a way to reliably create 20 minute fights. You could use weaker monsters, but then the fight would be so trivial that it wouldn't threaten survival or resources, and wouldn't be any fun at all. I don't really see any solution within the rules themselves.
On whether its a problem, its a hard call. I much prefer the pace of AD&D, with 20-30 minute fights being the norm. Its better for adventure design and keeping your head in the game. That being said, combat is so engaging in 4E that earlier editions have effectively been ruined for me. I'd like things to run faster, but I'm not willing to go back to 2E.
Running 4E for close to two years, combat can take an hour. Most of the time, it takes less. I'd say my combats average about 35-45 minutes, still a considerable amount of time. Hour long(or longer) combats are uncommon(about once a night) but not rare. What doesn't seem to happen in 4E are short combats. With the rules as written, there doesn't seem to be a way to reliably create 20 minute fights. You could use weaker monsters, but then the fight would be so trivial that it wouldn't threaten survival or resources, and wouldn't be any fun at all. I don't really see any solution within the rules themselves.
On whether its a problem, its a hard call. I much prefer the pace of AD&D, with 20-30 minute fights being the norm. Its better for adventure design and keeping your head in the game. That being said, combat is so engaging in 4E that earlier editions have effectively been ruined for me. I'd like things to run faster, but I'm not willing to go back to 2E.