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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Combat Maneuver and Traditions from multiclassing
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<blockquote data-quote="Selganor" data-source="post: 9474321" data-attributes="member: 1135"><p>I always read this as:</p><p></p><p>Each class has its own group of known traditions and maneuvers but they share the same exertion pool.</p><p>To determine the max degree of the maneuvers you add together the class levels of classes that give you maneuvers and see what the highest degree of those classes would be (it's probably the fighter if applicable <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>In your example:</p><p>Berserker 2: Two traditions of: Adamant Mountain, Mirror’s Glint, Rapid Current, Tempered Iron, Tooth and Claw. And a total of two maneuvers from the traditions you chose.</p><p>Once you add a level of fighter you gain proficiency in two other traditions (not limited to the berserker ones) and get three new maneuvers. The rules don't specifically require you to choose them from the traditions you got from that class, just that you are proficient in the tradition. </p><p>The Exertion pool would still be 4 (2xPB) and the max degree is still 1st.</p><p></p><p>Once you level the fighter up to 2 you'd be able to choose 2nd degree maneuvers (as a 4th level fighter), get another maneuver (which would be your first and currently only one that could be 2nd degree)</p><p>At Berserker 2/Fighter 3 your PB would raise to +3 so the exertion pool would be 6 and you'd get the first Maneuver Specialisation from the fighter.</p><p>Berserker 2/Fighter 4 would raise the exertion pool by 1 again (to 7) from the fighter feature and another (up to 2nd degree) maneuver.</p></blockquote><p></p>
[QUOTE="Selganor, post: 9474321, member: 1135"] I always read this as: Each class has its own group of known traditions and maneuvers but they share the same exertion pool. To determine the max degree of the maneuvers you add together the class levels of classes that give you maneuvers and see what the highest degree of those classes would be (it's probably the fighter if applicable ;) ) In your example: Berserker 2: Two traditions of: Adamant Mountain, Mirror’s Glint, Rapid Current, Tempered Iron, Tooth and Claw. And a total of two maneuvers from the traditions you chose. Once you add a level of fighter you gain proficiency in two other traditions (not limited to the berserker ones) and get three new maneuvers. The rules don't specifically require you to choose them from the traditions you got from that class, just that you are proficient in the tradition. The Exertion pool would still be 4 (2xPB) and the max degree is still 1st. Once you level the fighter up to 2 you'd be able to choose 2nd degree maneuvers (as a 4th level fighter), get another maneuver (which would be your first and currently only one that could be 2nd degree) At Berserker 2/Fighter 3 your PB would raise to +3 so the exertion pool would be 6 and you'd get the first Maneuver Specialisation from the fighter. Berserker 2/Fighter 4 would raise the exertion pool by 1 again (to 7) from the fighter feature and another (up to 2nd degree) maneuver. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Combat Maneuver and Traditions from multiclassing
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