Combat mechanics

jasper

Rotten DM
Combat mechanics
Spin off the Genius of D&D
Please post other systems.
Use core rulebooks only

Total TYPE rolls max for 1 person in Round is 7

1 Roll Initiative or who swings first
2. Roll to Hit. (many have multiples of this roll) Note this can be roll against Spell Resistance.
2 a. Roll for critical comfirm.
3. Roll Damage.
Pause to receive other attacks
4. roll save vs spell.
5 Super damage roll aka mass damage save, in negs save to stabilized.
6. Skill / Feat roll

Did I miss anything?
 

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Maybe, I missed something. I am not really sure what you are asking. Are you asking for people to post other game systems' combat resolution method, or asking if the one you posted is correct as per the core rules?
 


Other game systems like grups , traveller, champions, chill etc.
one of the threads was arguing on the gensius of d&D and what makes so. And part of the arguement was how combat flows.
 

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