After we get settled in, we have about 3 hours of solid time each week.Out of curiosity, how long are your sessions? Because that feels like pretty slow progression to time for PF2e to me.
After we get settled in, we have about 3 hours of solid time each week.Out of curiosity, how long are your sessions? Because that feels like pretty slow progression to time for PF2e to me.
Do other "Forever GMs" have this issue?
How do I change this?
Honestly it’s a pretty crappy set of adventures. I badly wanted to love this AP because I love aboleth but I couldn’t even bring myself to run it. I wouldn’t be too harsh on the DM.No. Ruins of Azlant. And the past 6 months, it's felt like a series of side quests working for the colony leaders.
This is the wayWeeks ago, your players force you to GM an RPG you no longer like. Now, you play a game you don't enjoy. Sorry to say this, but why are you doing that to yourself? I did that to myself for a while and it's not worth it. I stopped playing and later found a group that aligned with my tastes. Never been happier.
After we get settled in, we have about 3 hours of solid time each week.
Ever sense the pandemic, about 3-4 hours is the longest I can go. Sometimes closer to 2, especially on VTT.Ah, that explains it. That's half the play-time-per-session in the PF2e campaigns I was in.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.