Sylrae
First Post
'm familiar with Trailblazer, and I know what I'd like to take from it and add to my PFRPG Games.
Can sum up the strengths of some other d20 games, and mechanics from them that could be useful/interesting additions/modifications to the pathfinder system?
Widesweeping changes you can't implement mid-campaign are okay.
I'm okay with having to take the time to mesh things together so long as I'm gaining something from it.
So can someone tell me what these games do well that PFRPG doesn't do as well?
Everstone
Fantasycraft
Iron Heroes
The core of my game is still going to be PFRPG, but I'm okay with liberally making rules changes inspired by these other supposedly fantastic games.
Can someone give suggestions on which have things worth appropriating and tell me what they are?
Can sum up the strengths of some other d20 games, and mechanics from them that could be useful/interesting additions/modifications to the pathfinder system?
Widesweeping changes you can't implement mid-campaign are okay.
I'm okay with having to take the time to mesh things together so long as I'm gaining something from it.
So can someone tell me what these games do well that PFRPG doesn't do as well?
Everstone
Fantasycraft
Iron Heroes
The core of my game is still going to be PFRPG, but I'm okay with liberally making rules changes inspired by these other supposedly fantastic games.
Can someone give suggestions on which have things worth appropriating and tell me what they are?