Veven1290
First Post
I am thinking about running an E6 campaign but i also want to use it as an opportunity to test some variant rules I've been curious about.
Two that i like seem to conflict a bit and I am curious how you enworlders would handle it as a DM.
Using the "Armor as DR" variant and the "Damage Conversion" variant, how do you think damage would be allocated?
lets say a fighter with no Dex mod is wearing full plate armor. Under "Armor as DR" he has an AC of 14 and DR 4/-. The "Damage Conversion" rule has armor converting it's AC bonus worth of damage into non-lethal damage.
If this fighter gets hit for 10 damage, what happens? here are a couple options i have come up with.
A) (this makes very little sense) The +4 armor bonus converts the first 4 points of damage to non-lethal and then the DR does away with said damage completely
B) The first 4 points of damage are converted to non-lethal, the fighter takes the 4 non-lethal damage. The next six points of lethal damage are then reduced to 2 by the DR and the fighter has taken a total of 4 non-lethal and 2 lethal damage.
These variants really were not made with each other in mind but i am just curious how you guys would rule this.
heck, might as well throw the "Defense Bonus" variant in there too
Two that i like seem to conflict a bit and I am curious how you enworlders would handle it as a DM.
Using the "Armor as DR" variant and the "Damage Conversion" variant, how do you think damage would be allocated?
lets say a fighter with no Dex mod is wearing full plate armor. Under "Armor as DR" he has an AC of 14 and DR 4/-. The "Damage Conversion" rule has armor converting it's AC bonus worth of damage into non-lethal damage.
If this fighter gets hit for 10 damage, what happens? here are a couple options i have come up with.
A) (this makes very little sense) The +4 armor bonus converts the first 4 points of damage to non-lethal and then the DR does away with said damage completely
B) The first 4 points of damage are converted to non-lethal, the fighter takes the 4 non-lethal damage. The next six points of lethal damage are then reduced to 2 by the DR and the fighter has taken a total of 4 non-lethal and 2 lethal damage.
These variants really were not made with each other in mind but i am just curious how you guys would rule this.
heck, might as well throw the "Defense Bonus" variant in there too
